---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.18.1
Time span: 220 ms
Tick span: 1 ticks
// This is approximately 4.54 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.68%/99.68%
[01] |   level(1/1) - 98.15%/97.84%
[02] |   |   light_updates(1/1) - 96.40%/94.32%
[02] |   |   terrain(1/1) - 1.08%/1.06%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3355/0x00000008008b6430@4b5e303]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.72%/0.50%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3357/0x00000008008b6860@6951e12a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.95%/0.27%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3356/0x00000008008b6648@2c4233a3]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.72%/0.25%
[03] |   |   |   unspecified(1/1) - 1.46%/0.02%
[03] |   |   |   filterempty(3/3) - 1.15%/0.01%
[02] |   |   terrain_setup(1/1) - 0.66%/0.64%
[03] |   |   |   update(1/1) - 99.65%/0.64%
[04] |   |   |   |   apply_frustum(1/1) - 95.73%/0.61%
[04] |   |   |   |   partial_update(1/1) - 4.09%/0.03%
[04] |   |   |   |   unspecified(1/1) - 0.18%/0.00%
[03] |   |   |   unspecified(1/1) - 0.20%/0.00%
[03] |   |   |   camera(1/1) - 0.07%/0.00%
[03] |   |   |   culling(1/1) - 0.04%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   entities(1/1) - 0.53%/0.52%
[02] |   |   translucent(1/1) - 0.40%/0.39%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3358/0x00000008008b6a78@73795560]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.75%/0.37%
[03] |   |   |   unspecified(1/1) - 4.96%/0.02%
[03] |   |   |   filterempty(1/1) - 1.22%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.07%/0.00%
[02] |   |   light_update_queue(1/1) - 0.18%/0.18%
[02] |   |   compilechunks(1/1) - 0.17%/0.17%
[03] |   |   |   schedule_async_compile(1/1) - 54.77%/0.09%
[03] |   |   |   upload(1/1) - 36.63%/0.06%
[03] |   |   |   populate_chunks_to_compile(1/1) - 7.94%/0.01%
[03] |   |   |   unspecified(1/1) - 0.66%/0.00%
[02] |   |   particles(1/1) - 0.12%/0.12%
[02] |   |   unspecified(1/1) - 0.12%/0.12%
[02] |   |   outline(1/1) - 0.08%/0.08%
[02] |   |   sky(1/1) - 0.06%/0.06%
[02] |   |   blockentities(1/1) - 0.06%/0.05%
[02] |   |   string(1/1) - 0.06%/0.05%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3393/0x00000008008b9d50@58ff0df7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.40%/0.05%
[03] |   |   |   unspecified(1/1) - 7.43%/0.00%
[03] |   |   |   filterempty(1/1) - 5.18%/0.00%
[02] |   |   hand(1/1) - 0.05%/0.05%
[02] |   |   clear(1/1) - 0.02%/0.02%
[02] |   |   pick(1/1) - 0.00%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.77%/1.76%
[02] |   |   debug(1/1) - 66.15%/1.16%
[02] |   |   unspecified(1/1) - 17.11%/0.30%
[02] |   |   health(1/1) - 4.30%/0.08%
[02] |   |   food(1/1) - 4.20%/0.07%
[02] |   |   chat(1/1) - 3.04%/0.05%
[02] |   |   expLevel(1/1) - 2.40%/0.04%
[02] |   |   armor(1/1) - 2.29%/0.04%
[02] |   |   expBar(1/1) - 0.47%/0.01%
[02] |   |   air(1/1) - 0.02%/0.00%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.08%
[00] updateDisplay(1/1) - 0.17%/0.17%
[00] unspecified(1/1) - 0.11%/0.11%
[00] blit(1/1) - 0.03%/0.03%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 97.52%/0.01%
[01] |   display(1/1) - 2.48%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

