---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 1.18.1
Time span: 220 ms
Tick span: 1 ticks
// This is approximately 4.54 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.74%/99.74%
[01] |   level(1/1) - 98.14%/97.89%
[02] |   |   light_updates(1/1) - 96.23%/94.19%
[02] |   |   terrain(1/1) - 1.18%/1.16%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3355/0x00000008008b6430@4b5e303]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.07%/0.54%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3357/0x00000008008b6860@6951e12a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.98%/0.30%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3356/0x00000008008b6648@2c4233a3]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.13%/0.28%
[03] |   |   |   filterempty(3/3) - 1.42%/0.02%
[03] |   |   |   unspecified(1/1) - 1.40%/0.02%
[02] |   |   terrain_setup(1/1) - 0.67%/0.66%
[03] |   |   |   update(1/1) - 99.63%/0.66%
[04] |   |   |   |   apply_frustum(1/1) - 95.23%/0.62%
[04] |   |   |   |   partial_update(1/1) - 4.55%/0.03%
[04] |   |   |   |   unspecified(1/1) - 0.22%/0.00%
[03] |   |   |   unspecified(1/1) - 0.19%/0.00%
[03] |   |   |   camera(1/1) - 0.07%/0.00%
[03] |   |   |   culling(1/1) - 0.07%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   entities(1/1) - 0.58%/0.57%
[02] |   |   translucent(1/1) - 0.36%/0.35%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3358/0x00000008008b6a78@73795560]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.95%/0.33%
[03] |   |   |   unspecified(1/1) - 5.58%/0.02%
[03] |   |   |   filterempty(1/1) - 1.41%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.00%
[02] |   |   compilechunks(1/1) - 0.19%/0.19%
[03] |   |   |   schedule_async_compile(1/1) - 48.44%/0.09%
[03] |   |   |   upload(1/1) - 43.23%/0.08%
[03] |   |   |   populate_chunks_to_compile(1/1) - 7.40%/0.01%
[03] |   |   |   unspecified(1/1) - 0.93%/0.00%
[02] |   |   light_update_queue(1/1) - 0.19%/0.19%
[02] |   |   particles(1/1) - 0.12%/0.12%
[02] |   |   unspecified(1/1) - 0.12%/0.11%
[02] |   |   string(1/1) - 0.08%/0.07%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3393/0x00000008008b9d50@58ff0df7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.22%/0.05%
[03] |   |   |   unspecified(1/1) - 30.44%/0.02%
[03] |   |   |   filterempty(1/1) - 4.34%/0.00%
[02] |   |   sky(1/1) - 0.06%/0.06%
[02] |   |   blockentities(1/1) - 0.06%/0.06%
[02] |   |   outline(1/1) - 0.06%/0.06%
[02] |   |   hand(1/1) - 0.05%/0.05%
[02] |   |   clear(1/1) - 0.02%/0.02%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.78%/1.78%
[02] |   |   debug(1/1) - 63.76%/1.13%
[02] |   |   unspecified(1/1) - 17.29%/0.31%
[02] |   |   health(1/1) - 4.87%/0.09%
[02] |   |   food(1/1) - 4.82%/0.09%
[02] |   |   chat(1/1) - 3.24%/0.06%
[02] |   |   expLevel(1/1) - 2.77%/0.05%
[02] |   |   armor(1/1) - 2.63%/0.05%
[02] |   |   expBar(1/1) - 0.55%/0.01%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[02] |   |   air(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.08%
[00] unspecified(1/1) - 0.14%/0.14%
[00] updateDisplay(1/1) - 0.07%/0.07%
[00] blit(1/1) - 0.04%/0.04%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 97.21%/0.01%
[01] |   display(1/1) - 2.79%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

