---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17
Time span: 135 ms
Tick span: 1 ticks
// This is approximately 7.36 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.55%/90.55%
[01] |   level(1/1) - 98.13%/88.86%
[02] |   |   light_updates(1/1) - 92.35%/82.06%
[02] |   |   terrain_setup(1/1) - 4.81%/4.27%
[03] |   |   |   rebuildNear(1/1) - 95.99%/4.10%
[04] |   |   |   |   build near(1/1) - 99.07%/4.06%
[04] |   |   |   |   unspecified(1/1) - 0.93%/0.04%
[03] |   |   |   update(1/1) - 3.90%/0.17%
[04] |   |   |   |   iteration(1/1) - 99.07%/0.17%
[04] |   |   |   |   unspecified(1/1) - 0.93%/0.00%
[03] |   |   |   unspecified(1/1) - 0.07%/0.00%
[03] |   |   |   camera(1/1) - 0.02%/0.00%
[03] |   |   |   culling(1/1) - 0.01%/0.00%
[03] |   |   |   cull(1/1) - 0.01%/0.00%
[02] |   |   terrain(1/1) - 0.85%/0.75%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3111/0x00000001008672e0@28ec2340]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.35%/0.30%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3112/0x00000001008674f8@41806110]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.14%/0.22%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3113/0x0000000100867710@67b0c5a9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.82%/0.13%
[03] |   |   |   filterempty(3/3) - 7.22%/0.05%
[03] |   |   |   unspecified(1/1) - 6.46%/0.05%
[02] |   |   entities(1/1) - 0.52%/0.46%
[02] |   |   updatechunks(1/1) - 0.45%/0.40%
[02] |   |   unspecified(1/1) - 0.27%/0.24%
[02] |   |   destroyProgress(1/1) - 0.12%/0.11%
[02] |   |   translucent(1/1) - 0.11%/0.10%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3114/0x0000000100867928@1b5becaf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.63%/0.07%
[03] |   |   |   filterempty(1/1) - 17.93%/0.02%
[03] |   |   |   unspecified(1/1) - 13.06%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.37%/0.00%
[02] |   |   camera(1/1) - 0.11%/0.10%
[02] |   |   sky(1/1) - 0.09%/0.08%
[02] |   |   hand(1/1) - 0.07%/0.07%
[02] |   |   pick(1/1) - 0.07%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   clear(1/1) - 0.06%/0.05%
[02] |   |   string(1/1) - 0.04%/0.04%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000010086abf8@566ce47e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.08%/0.02%
[03] |   |   |   filterempty(1/1) - 25.97%/0.01%
[03] |   |   |   unspecified(1/1) - 24.95%/0.01%
[02] |   |   particles(1/1) - 0.03%/0.03%
[02] |   |   clouds(1/1) - 0.02%/0.02%
[02] |   |   blockentities(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.69%/1.53%
[02] |   |   debug(1/1) - 88.24%/1.35%
[02] |   |   unspecified(1/1) - 8.57%/0.13%
[02] |   |   chat(1/1) - 3.13%/0.05%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.18%/0.17%
[00] scheduledExecutables(1/1) - 7.86%/7.86%
[00] updateDisplay(1/1) - 0.94%/0.94%
[00] render(1/1) - 0.32%/0.32%
[01] |   unspecified(1/1) - 98.48%/0.31%
[01] |   display(1/1) - 1.52%/0.00%
[00] unspecified(1/1) - 0.24%/0.24%
[00] sound(1/1) - 0.04%/0.04%
[00] blit(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

