---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17
Time span: 67 ms
Tick span: 1 ticks
// This is approximately 14.89 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 96.23%/96.23%
[01] |   level(1/1) - 93.97%/90.42%
[02] |   |   terrain_setup(1/1) - 91.59%/82.82%
[03] |   |   |   rebuildNear(1/1) - 98.38%/81.47%
[04] |   |   |   |   build near(8/8) - 99.86%/81.35%
[04] |   |   |   |   unspecified(1/1) - 0.14%/0.12%
[03] |   |   |   update(1/1) - 1.57%/1.30%
[04] |   |   |   |   iteration(1/1) - 97.39%/1.27%
[04] |   |   |   |   unspecified(1/1) - 2.61%/0.03%
[03] |   |   |   unspecified(1/1) - 0.03%/0.02%
[03] |   |   |   culling(1/1) - 0.01%/0.01%
[03] |   |   |   camera(1/1) - 0.01%/0.01%
[03] |   |   |   cull(1/1) - 0.00%/0.00%
[02] |   |   terrain(1/1) - 2.27%/2.05%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3111/0x00000001008672e0@28ec2340]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.24%/0.66%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3112/0x00000001008674f8@41806110]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.99%/0.59%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3113/0x0000000100867710@67b0c5a9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.11%/0.43%
[03] |   |   |   filterempty(3/3) - 9.63%/0.20%
[03] |   |   |   unspecified(1/1) - 8.02%/0.16%
[02] |   |   updatechunks(1/1) - 2.00%/1.81%
[02] |   |   sky(1/1) - 1.21%/1.10%
[02] |   |   entities(1/1) - 0.78%/0.71%
[02] |   |   light_updates(1/1) - 0.53%/0.48%
[02] |   |   translucent(1/1) - 0.33%/0.30%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3114/0x0000000100867928@1b5becaf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.38%/0.18%
[03] |   |   |   filterempty(1/1) - 22.12%/0.07%
[03] |   |   |   unspecified(1/1) - 18.25%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.00%
[02] |   |   destroyProgress(1/1) - 0.29%/0.27%
[02] |   |   hand(1/1) - 0.23%/0.21%
[02] |   |   clear(1/1) - 0.13%/0.12%
[02] |   |   particles(1/1) - 0.12%/0.11%
[02] |   |   string(1/1) - 0.12%/0.11%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000010086abf8@566ce47e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.81%/0.04%
[03] |   |   |   unspecified(1/1) - 32.63%/0.04%
[03] |   |   |   filterempty(1/1) - 31.56%/0.04%
[02] |   |   unspecified(1/1) - 0.12%/0.11%
[02] |   |   clouds(1/1) - 0.08%/0.07%
[02] |   |   camera(1/1) - 0.05%/0.05%
[02] |   |   blockentities(1/1) - 0.05%/0.05%
[02] |   |   pick(1/1) - 0.04%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 6.03%/5.80%
[02] |   |   debug(1/1) - 91.58%/5.31%
[02] |   |   unspecified(1/1) - 5.65%/0.33%
[02] |   |   chat(1/1) - 2.72%/0.16%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 2.56%/2.56%
[01] |   unspecified(1/1) - 99.62%/2.55%
[01] |   mouse(9/9) - 0.38%/0.01%
[00] scheduledExecutables(1/1) - 0.61%/0.61%
[01] |   unspecified(1/1) - 85.36%/0.52%
[01] |   queueCheckLight(1/1) - 14.64%/0.09%
[00] unspecified(1/1) - 0.28%/0.28%
[00] render(1/1) - 0.17%/0.17%
[01] |   unspecified(1/1) - 98.31%/0.16%
[01] |   display(1/1) - 1.69%/0.00%
[00] blit(1/1) - 0.12%/0.12%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

