---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17
Time span: 172 ms
Tick span: 1 ticks
// This is approximately 5.81 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 98.19%/98.19%
[01] |   unspecified(1/1) - 99.96%/98.15%
[01] |   mouse(171/171) - 0.04%/0.04%
[00] gameRenderer(1/1) - 1.61%/1.61%
[01] |   gui(1/1) - 68.13%/1.10%
[02] |   |   debug(1/1) - 90.51%/1.00%
[02] |   |   chat(1/1) - 5.12%/0.06%
[02] |   |   unspecified(1/1) - 4.32%/0.05%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   level(1/1) - 31.78%/0.51%
[02] |   |   entities(1/1) - 49.08%/0.25%
[02] |   |   terrain(1/1) - 13.78%/0.07%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x000000080086ea78@4e2b5218]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.71%/0.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000080086ec90@3e914cc6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.79%/0.01%
[03] |   |   |   unspecified(1/1) - 17.73%/0.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x000000080086eea8@23942294]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.58%/0.01%
[03] |   |   |   filterempty(3/3) - 15.19%/0.01%
[02] |   |   hand(1/1) - 7.87%/0.04%
[02] |   |   particles(1/1) - 5.89%/0.03%
[02] |   |   translucent(1/1) - 4.86%/0.02%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x000000080086f0c0@16d9063f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.23%/0.01%
[03] |   |   |   unspecified(1/1) - 25.58%/0.01%
[03] |   |   |   filterempty(1/1) - 23.49%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.70%/0.00%
[02] |   |   destroyProgress(1/1) - 4.03%/0.02%
[02] |   |   unspecified(1/1) - 3.59%/0.02%
[02] |   |   clear(1/1) - 3.02%/0.02%
[02] |   |   terrain_setup(1/1) - 2.75%/0.01%
[03] |   |   |   update(1/1) - 83.54%/0.01%
[04] |   |   |   |   iteration(1/1) - 95.57%/0.01%
[04] |   |   |   |   unspecified(1/1) - 4.43%/0.00%
[03] |   |   |   unspecified(1/1) - 9.05%/0.00%
[03] |   |   |   rebuildNear(1/1) - 2.47%/0.00%
[03] |   |   |   culling(1/1) - 2.06%/0.00%
[03] |   |   |   camera(1/1) - 1.65%/0.00%
[03] |   |   |   cull(1/1) - 1.23%/0.00%
[02] |   |   string(1/1) - 2.16%/0.01%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x0000000800872398@5e88e2e7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.36%/0.00%
[03] |   |   |   unspecified(1/1) - 35.60%/0.00%
[03] |   |   |   filterempty(1/1) - 23.04%/0.00%
[02] |   |   camera(1/1) - 0.77%/0.00%
[02] |   |   pick(1/1) - 0.74%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.51%/0.00%
[02] |   |   weather(1/1) - 0.38%/0.00%
[02] |   |   fog(1/1) - 0.17%/0.00%
[02] |   |   light_updates(1/1) - 0.14%/0.00%
[02] |   |   updatechunks(1/1) - 0.12%/0.00%
[02] |   |   center(1/1) - 0.06%/0.00%
[02] |   |   captureFrustum(1/1) - 0.06%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.09%/0.00%
[00] unspecified(1/1) - 0.15%/0.15%
[00] blit(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 95.70%/0.01%
[01] |   display(1/1) - 4.30%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

