---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17
Time span: 186 ms
Tick span: 1 ticks
// This is approximately 5.36 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 97.58%/97.58%
[01] |   unspecified(1/1) - 99.95%/97.53%
[01] |   mouse(185/185) - 0.05%/0.05%
[00] gameRenderer(1/1) - 1.51%/1.51%
[01] |   gui(1/1) - 68.24%/1.03%
[02] |   |   debug(1/1) - 90.60%/0.93%
[02] |   |   chat(1/1) - 5.73%/0.06%
[02] |   |   unspecified(1/1) - 3.64%/0.04%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   level(1/1) - 31.68%/0.48%
[02] |   |   entities(1/1) - 47.42%/0.23%
[02] |   |   terrain(1/1) - 14.59%/0.07%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x000000080086ea78@4e2b5218]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.49%/0.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000080086ec90@3e914cc6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.12%/0.01%
[03] |   |   |   unspecified(1/1) - 17.43%/0.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x000000080086eea8@23942294]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.75%/0.01%
[03] |   |   |   filterempty(3/3) - 14.21%/0.01%
[02] |   |   translucent(1/1) - 7.93%/0.04%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x000000080086f0c0@16d9063f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.47%/0.02%
[03] |   |   |   unspecified(1/1) - 43.08%/0.02%
[03] |   |   |   filterempty(1/1) - 10.03%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.42%/0.00%
[02] |   |   hand(1/1) - 6.76%/0.03%
[02] |   |   destroyProgress(1/1) - 5.27%/0.03%
[02] |   |   particles(1/1) - 4.51%/0.02%
[02] |   |   unspecified(1/1) - 3.18%/0.02%
[02] |   |   terrain_setup(1/1) - 2.98%/0.01%
[03] |   |   |   update(1/1) - 76.69%/0.01%
[04] |   |   |   |   iteration(1/1) - 95.59%/0.01%
[04] |   |   |   |   unspecified(1/1) - 4.41%/0.00%
[03] |   |   |   rebuildNear(1/1) - 7.89%/0.00%
[03] |   |   |   unspecified(1/1) - 7.52%/0.00%
[03] |   |   |   camera(1/1) - 4.14%/0.00%
[03] |   |   |   culling(1/1) - 2.63%/0.00%
[03] |   |   |   cull(1/1) - 1.13%/0.00%
[02] |   |   clear(1/1) - 2.90%/0.01%
[02] |   |   string(1/1) - 1.84%/0.01%
[03] |   |   |   unspecified(1/1) - 37.80%/0.00%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x0000000800872398@5e88e2e7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.80%/0.00%
[03] |   |   |   filterempty(1/1) - 24.39%/0.00%
[02] |   |   camera(1/1) - 0.77%/0.00%
[02] |   |   pick(1/1) - 0.71%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.35%/0.00%
[02] |   |   weather(1/1) - 0.31%/0.00%
[02] |   |   fog(1/1) - 0.13%/0.00%
[02] |   |   light_updates(1/1) - 0.12%/0.00%
[02] |   |   updatechunks(1/1) - 0.10%/0.00%
[02] |   |   center(1/1) - 0.06%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.00%
[00] unspecified(1/1) - 0.88%/0.88%
[00] blit(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 96.84%/0.01%
[01] |   display(1/1) - 3.16%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

