---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17
Time span: 185 ms
Tick span: 1 ticks
// This is approximately 5.39 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 96.69%/96.69%
[01] |   unspecified(1/1) - 99.86%/96.56%
[01] |   mouse(175/175) - 0.14%/0.14%
[00] gameRenderer(1/1) - 2.03%/2.03%
[01] |   gui(1/1) - 56.46%/1.15%
[02] |   |   debug(1/1) - 89.59%/1.03%
[02] |   |   chat(1/1) - 6.10%/0.07%
[02] |   |   unspecified(1/1) - 4.26%/0.05%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   level(1/1) - 43.46%/0.88%
[02] |   |   entities(1/1) - 57.42%/0.51%
[02] |   |   terrain(1/1) - 9.33%/0.08%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x000000080086ea78@4e2b5218]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.95%/0.03%
[03] |   |   |   unspecified(1/1) - 19.67%/0.02%
[03] |   |   |   filterempty(3/3) - 16.54%/0.01%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000080086ec90@3e914cc6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.99%/0.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x000000080086eea8@23942294]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.86%/0.01%
[02] |   |   clear(1/1) - 4.71%/0.04%
[02] |   |   hand(1/1) - 4.68%/0.04%
[02] |   |   destroyProgress(1/1) - 3.55%/0.03%
[02] |   |   particles(1/1) - 3.53%/0.03%
[02] |   |   translucent(1/1) - 3.14%/0.03%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x000000080086f0c0@16d9063f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.95%/0.02%
[03] |   |   |   unspecified(1/1) - 25.24%/0.01%
[03] |   |   |   filterempty(1/1) - 19.03%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.78%/0.00%
[02] |   |   string(1/1) - 2.93%/0.03%
[03] |   |   |   unspecified(1/1) - 46.04%/0.01%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x0000000800872398@5e88e2e7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.17%/0.01%
[03] |   |   |   filterempty(1/1) - 9.79%/0.00%
[02] |   |   unspecified(1/1) - 2.07%/0.02%
[02] |   |   camera(1/1) - 2.02%/0.02%
[02] |   |   terrain_setup(1/1) - 1.72%/0.02%
[03] |   |   |   update(1/1) - 71.63%/0.01%
[04] |   |   |   |   iteration(1/1) - 95.05%/0.01%
[04] |   |   |   |   unspecified(1/1) - 4.95%/0.00%
[03] |   |   |   unspecified(1/1) - 11.70%/0.00%
[03] |   |   |   rebuildNear(1/1) - 9.57%/0.00%
[03] |   |   |   culling(1/1) - 3.55%/0.00%
[03] |   |   |   camera(1/1) - 2.48%/0.00%
[03] |   |   |   cull(1/1) - 1.06%/0.00%
[02] |   |   updatechunks(1/1) - 1.09%/0.01%
[02] |   |   fog(1/1) - 0.96%/0.01%
[02] |   |   center(1/1) - 0.86%/0.01%
[02] |   |   pick(1/1) - 0.72%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.58%/0.01%
[02] |   |   light_updates(1/1) - 0.34%/0.00%
[02] |   |   weather(1/1) - 0.26%/0.00%
[02] |   |   culling(1/1) - 0.06%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.09%/0.00%
[00] unspecified(1/1) - 1.19%/1.19%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 98.80%/0.04%
[01] |   display(1/1) - 1.20%/0.00%
[00] blit(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

