---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17
Time span: 35 ms
Tick span: 1 ticks
// This is approximately 27.94 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 89.85%/89.85%
[01] |   unspecified(1/1) - 99.91%/89.77%
[01] |   mouse(28/28) - 0.09%/0.08%
[00] gameRenderer(1/1) - 9.73%/9.73%
[01] |   gui(1/1) - 55.81%/5.43%
[02] |   |   debug(1/1) - 89.21%/4.84%
[02] |   |   chat(1/1) - 6.80%/0.37%
[02] |   |   unspecified(1/1) - 3.92%/0.21%
[02] |   |   selectedItemName(1/1) - 0.04%/0.00%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   level(1/1) - 44.12%/4.29%
[02] |   |   entities(1/1) - 67.37%/2.89%
[02] |   |   terrain(1/1) - 8.69%/0.37%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x000000080086ea78@4e2b5218]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.63%/0.12%
[03] |   |   |   unspecified(1/1) - 18.41%/0.07%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000080086ec90@3e914cc6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.92%/0.06%
[03] |   |   |   filterempty(3/3) - 16.47%/0.06%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x000000080086eea8@23942294]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.57%/0.06%
[02] |   |   hand(1/1) - 4.50%/0.19%
[02] |   |   destroyProgress(1/1) - 3.30%/0.14%
[02] |   |   particles(1/1) - 3.06%/0.13%
[02] |   |   translucent(1/1) - 2.78%/0.12%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x000000080086f0c0@16d9063f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 55.50%/0.07%
[03] |   |   |   unspecified(1/1) - 24.82%/0.03%
[03] |   |   |   filterempty(1/1) - 18.97%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.70%/0.00%
[02] |   |   string(1/1) - 2.51%/0.11%
[03] |   |   |   unspecified(1/1) - 71.50%/0.08%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x0000000800872398@5e88e2e7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.36%/0.02%
[03] |   |   |   filterempty(1/1) - 11.14%/0.01%
[02] |   |   unspecified(1/1) - 2.04%/0.09%
[02] |   |   clear(1/1) - 1.82%/0.08%
[02] |   |   terrain_setup(1/1) - 1.68%/0.07%
[03] |   |   |   update(1/1) - 74.42%/0.05%
[04] |   |   |   |   iteration(1/1) - 94.79%/0.05%
[04] |   |   |   |   unspecified(1/1) - 5.21%/0.00%
[03] |   |   |   rebuildNear(1/1) - 9.30%/0.01%
[03] |   |   |   unspecified(1/1) - 8.14%/0.01%
[03] |   |   |   culling(1/1) - 3.49%/0.00%
[03] |   |   |   camera(1/1) - 3.49%/0.00%
[03] |   |   |   cull(1/1) - 1.16%/0.00%
[02] |   |   camera(1/1) - 0.71%/0.03%
[02] |   |   pick(1/1) - 0.64%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.29%/0.01%
[02] |   |   weather(1/1) - 0.25%/0.01%
[02] |   |   light_updates(1/1) - 0.10%/0.00%
[02] |   |   fog(1/1) - 0.10%/0.00%
[02] |   |   updatechunks(1/1) - 0.06%/0.00%
[02] |   |   center(1/1) - 0.05%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.01%
[00] unspecified(1/1) - 0.24%/0.24%
[00] blit(1/1) - 0.08%/0.08%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 97.34%/0.07%
[01] |   display(1/1) - 2.66%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

