---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17
Time span: 205 ms
Tick span: 1 ticks
// This is approximately 4.86 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 96.99%/96.99%
[01] |   unspecified(1/1) - 99.95%/96.94%
[01] |   mouse(201/201) - 0.05%/0.05%
[00] gameRenderer(1/1) - 1.83%/1.83%
[01] |   gui(1/1) - 72.15%/1.32%
[02] |   |   debug(1/1) - 91.52%/1.21%
[02] |   |   chat(1/1) - 5.68%/0.08%
[02] |   |   unspecified(1/1) - 2.77%/0.04%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   level(1/1) - 27.79%/0.51%
[02] |   |   entities(1/1) - 59.70%/0.30%
[02] |   |   terrain(1/1) - 10.80%/0.06%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x000000080086ea78@4e2b5218]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.95%/0.02%
[03] |   |   |   unspecified(1/1) - 19.93%/0.01%
[03] |   |   |   filterempty(3/3) - 17.20%/0.01%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000080086ec90@3e914cc6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.96%/0.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x000000080086eea8@23942294]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.96%/0.01%
[02] |   |   hand(1/1) - 6.19%/0.03%
[02] |   |   clear(1/1) - 4.51%/0.02%
[02] |   |   translucent(1/1) - 3.70%/0.02%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x000000080086f0c0@16d9063f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.84%/0.01%
[03] |   |   |   unspecified(1/1) - 28.09%/0.01%
[03] |   |   |   filterempty(1/1) - 18.04%/0.00%
[03] |   |   |   translucent_sort(1/1) - 1.03%/0.00%
[02] |   |   particles(1/1) - 3.07%/0.02%
[02] |   |   destroyProgress(1/1) - 2.90%/0.01%
[02] |   |   unspecified(1/1) - 2.71%/0.01%
[02] |   |   terrain_setup(1/1) - 2.04%/0.01%
[03] |   |   |   update(1/1) - 65.89%/0.01%
[04] |   |   |   |   iteration(1/1) - 92.91%/0.01%
[04] |   |   |   |   unspecified(1/1) - 7.09%/0.00%
[03] |   |   |   rebuildNear(1/1) - 12.15%/0.00%
[03] |   |   |   unspecified(1/1) - 10.75%/0.00%
[03] |   |   |   culling(1/1) - 5.14%/0.00%
[03] |   |   |   camera(1/1) - 4.67%/0.00%
[03] |   |   |   cull(1/1) - 1.40%/0.00%
[02] |   |   string(1/1) - 1.53%/0.01%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x0000000800872398@5e88e2e7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.13%/0.00%
[03] |   |   |   unspecified(1/1) - 36.02%/0.00%
[03] |   |   |   filterempty(1/1) - 24.84%/0.00%
[02] |   |   camera(1/1) - 0.85%/0.00%
[02] |   |   pick(1/1) - 0.76%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.42%/0.00%
[02] |   |   weather(1/1) - 0.30%/0.00%
[02] |   |   light_updates(1/1) - 0.16%/0.00%
[02] |   |   fog(1/1) - 0.14%/0.00%
[02] |   |   updatechunks(1/1) - 0.09%/0.00%
[02] |   |   center(1/1) - 0.07%/0.00%
[02] |   |   captureFrustum(1/1) - 0.04%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.06%/0.00%
[00] unspecified(1/1) - 1.07%/1.07%
[00] fpsUpdate(1/1) - 0.05%/0.05%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 98.32%/0.02%
[01] |   display(1/1) - 1.68%/0.00%
[00] blit(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

