---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17
Time span: 74 ms
Tick span: 1 ticks
// This is approximately 13.49 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 95.50%/95.50%
[01] |   unspecified(1/1) - 99.87%/95.38%
[01] |   mouse(73/73) - 0.13%/0.12%
[00] gameRenderer(1/1) - 4.27%/4.27%
[01] |   gui(1/1) - 73.61%/3.15%
[02] |   |   debug(1/1) - 89.75%/2.82%
[02] |   |   chat(1/1) - 7.04%/0.22%
[02] |   |   unspecified(1/1) - 3.17%/0.10%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   level(1/1) - 26.30%/1.12%
[02] |   |   entities(1/1) - 47.08%/0.53%
[02] |   |   terrain(1/1) - 15.07%/0.17%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x000000080086ea78@4e2b5218]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.02%/0.06%
[03] |   |   |   unspecified(1/1) - 18.47%/0.03%
[03] |   |   |   filterempty(3/3) - 15.45%/0.03%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x000000080086eea8@23942294]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.73%/0.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000080086ec90@3e914cc6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.33%/0.02%
[02] |   |   hand(1/1) - 7.61%/0.09%
[02] |   |   clear(1/1) - 5.12%/0.06%
[02] |   |   translucent(1/1) - 4.62%/0.05%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x000000080086f0c0@16d9063f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 51.43%/0.03%
[03] |   |   |   unspecified(1/1) - 28.57%/0.01%
[03] |   |   |   filterempty(1/1) - 18.96%/0.01%
[03] |   |   |   translucent_sort(1/1) - 1.04%/0.00%
[02] |   |   destroyProgress(1/1) - 3.66%/0.04%
[02] |   |   particles(1/1) - 3.46%/0.04%
[02] |   |   unspecified(1/1) - 3.37%/0.04%
[02] |   |   terrain_setup(1/1) - 2.89%/0.03%
[03] |   |   |   update(1/1) - 68.46%/0.02%
[04] |   |   |   |   iteration(1/1) - 89.70%/0.02%
[04] |   |   |   |   unspecified(1/1) - 10.30%/0.00%
[03] |   |   |   rebuildNear(1/1) - 11.62%/0.00%
[03] |   |   |   unspecified(1/1) - 9.96%/0.00%
[03] |   |   |   culling(1/1) - 4.98%/0.00%
[03] |   |   |   camera(1/1) - 3.73%/0.00%
[03] |   |   |   cull(1/1) - 1.24%/0.00%
[02] |   |   camera(1/1) - 2.62%/0.03%
[02] |   |   string(1/1) - 1.98%/0.02%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x0000000800872398@5e88e2e7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.18%/0.01%
[03] |   |   |   unspecified(1/1) - 36.97%/0.01%
[03] |   |   |   filterempty(1/1) - 24.85%/0.01%
[02] |   |   pick(1/1) - 1.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.43%/0.00%
[02] |   |   weather(1/1) - 0.37%/0.00%
[02] |   |   fog(1/1) - 0.22%/0.00%
[02] |   |   light_updates(1/1) - 0.18%/0.00%
[02] |   |   updatechunks(1/1) - 0.13%/0.00%
[02] |   |   center(1/1) - 0.10%/0.00%
[02] |   |   captureFrustum(1/1) - 0.05%/0.00%
[02] |   |   culling(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.09%/0.00%
[00] unspecified(1/1) - 0.10%/0.10%
[00] blit(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 98.00%/0.05%
[01] |   display(1/1) - 2.00%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

