---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17
Time span: 22 ms
Tick span: 1 ticks
// This is approximately 44.99 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 86.20%/86.20%
[01] |   unspecified(1/1) - 99.87%/86.08%
[01] |   mouse(22/22) - 0.13%/0.12%
[00] gameRenderer(1/1) - 12.76%/12.76%
[01] |   gui(1/1) - 72.90%/9.30%
[02] |   |   debug(1/1) - 90.08%/8.38%
[02] |   |   chat(1/1) - 5.00%/0.46%
[02] |   |   unspecified(1/1) - 4.87%/0.45%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   level(1/1) - 26.91%/3.43%
[02] |   |   terrain(1/1) - 25.33%/0.87%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x000000080086ea78@4e2b5218]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.18%/0.26%
[03] |   |   |   filterempty(3/3) - 25.37%/0.22%
[03] |   |   |   unspecified(1/1) - 19.53%/0.17%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000080086ec90@3e914cc6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 12.76%/0.11%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x000000080086eea8@23942294]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 12.14%/0.11%
[02] |   |   entities(1/1) - 24.01%/0.82%
[02] |   |   hand(1/1) - 11.43%/0.39%
[02] |   |   particles(1/1) - 6.39%/0.22%
[02] |   |   translucent(1/1) - 6.36%/0.22%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x000000080086f0c0@16d9063f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.15%/0.11%
[03] |   |   |   unspecified(1/1) - 30.25%/0.07%
[03] |   |   |   filterempty(1/1) - 20.99%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.62%/0.00%
[02] |   |   unspecified(1/1) - 5.21%/0.18%
[02] |   |   clear(1/1) - 5.11%/0.18%
[02] |   |   terrain_setup(1/1) - 4.73%/0.16%
[03] |   |   |   update(1/1) - 64.27%/0.10%
[04] |   |   |   |   iteration(1/1) - 93.97%/0.10%
[04] |   |   |   |   unspecified(1/1) - 6.03%/0.01%
[03] |   |   |   unspecified(1/1) - 11.91%/0.02%
[03] |   |   |   rebuildNear(1/1) - 11.36%/0.02%
[03] |   |   |   camera(1/1) - 5.54%/0.01%
[03] |   |   |   culling(1/1) - 5.26%/0.01%
[03] |   |   |   cull(1/1) - 1.66%/0.00%
[02] |   |   string(1/1) - 2.83%/0.10%
[03] |   |   |   unspecified(1/1) - 37.50%/0.04%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x0000000800872398@5e88e2e7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.50%/0.04%
[03] |   |   |   filterempty(1/1) - 25.00%/0.02%
[02] |   |   camera(1/1) - 2.46%/0.08%
[02] |   |   pick(1/1) - 2.17%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 1.07%/0.04%
[02] |   |   weather(1/1) - 0.94%/0.03%
[02] |   |   blockentities(1/1) - 0.69%/0.02%
[02] |   |   light_updates(1/1) - 0.46%/0.02%
[02] |   |   fog(1/1) - 0.29%/0.01%
[02] |   |   updatechunks(1/1) - 0.21%/0.01%
[02] |   |   center(1/1) - 0.18%/0.01%
[02] |   |   captureFrustum(1/1) - 0.07%/0.00%
[02] |   |   culling(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.19%/0.02%
[00] unspecified(1/1) - 0.39%/0.39%
[00] blit(1/1) - 0.25%/0.25%
[00] render(1/1) - 0.20%/0.20%
[01] |   unspecified(1/1) - 96.09%/0.19%
[01] |   display(1/1) - 3.91%/0.01%
[00] yield(1/1) - 0.17%/0.17%
[00] sound(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

