---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17
Time span: 277 ms
Tick span: 1 ticks
// This is approximately 3.61 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 97.18%/97.18%
[01] |   unspecified(1/1) - 99.92%/97.10%
[01] |   mouse(263/263) - 0.08%/0.08%
[00] unspecified(1/1) - 1.92%/1.92%
[00] gameRenderer(1/1) - 0.88%/0.88%
[01] |   gui(1/1) - 70.23%/0.62%
[02] |   |   debug(1/1) - 90.01%/0.56%
[02] |   |   chat(1/1) - 5.54%/0.03%
[02] |   |   unspecified(1/1) - 4.41%/0.03%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   level(1/1) - 29.66%/0.26%
[02] |   |   terrain(1/1) - 23.57%/0.06%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x000000080086ea78@4e2b5218]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.22%/0.03%
[03] |   |   |   filterempty(3/3) - 18.67%/0.01%
[03] |   |   |   unspecified(1/1) - 16.16%/0.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x000000080086eea8@23942294]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.62%/0.01%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x000000080086ec90@3e914cc6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.33%/0.01%
[02] |   |   entities(1/1) - 22.87%/0.06%
[02] |   |   translucent(1/1) - 10.99%/0.03%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x000000080086f0c0@16d9063f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.57%/0.02%
[03] |   |   |   filterempty(1/1) - 26.03%/0.01%
[03] |   |   |   unspecified(1/1) - 14.02%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.38%/0.00%
[02] |   |   hand(1/1) - 8.90%/0.02%
[02] |   |   terrain_setup(1/1) - 8.72%/0.02%
[03] |   |   |   update(1/1) - 88.96%/0.02%
[04] |   |   |   |   iteration(1/1) - 71.10%/0.01%
[04] |   |   |   |   unspecified(1/1) - 28.90%/0.01%
[03] |   |   |   rebuildNear(1/1) - 4.10%/0.00%
[03] |   |   |   unspecified(1/1) - 3.63%/0.00%
[03] |   |   |   culling(1/1) - 1.42%/0.00%
[03] |   |   |   camera(1/1) - 1.42%/0.00%
[03] |   |   |   cull(1/1) - 0.47%/0.00%
[02] |   |   string(1/1) - 6.45%/0.02%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x0000000800872398@5e88e2e7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.86%/0.01%
[03] |   |   |   filterempty(1/1) - 42.22%/0.01%
[03] |   |   |   unspecified(1/1) - 14.93%/0.00%
[02] |   |   particles(1/1) - 4.18%/0.01%
[02] |   |   unspecified(1/1) - 3.97%/0.01%
[02] |   |   clear(1/1) - 3.66%/0.01%
[02] |   |   destroyProgress(1/1) - 2.85%/0.01%
[02] |   |   camera(1/1) - 1.17%/0.00%
[02] |   |   pick(1/1) - 1.02%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   weather(1/1) - 0.45%/0.00%
[02] |   |   blockentities(1/1) - 0.45%/0.00%
[02] |   |   light_updates(1/1) - 0.22%/0.00%
[02] |   |   fog(1/1) - 0.21%/0.00%
[02] |   |   updatechunks(1/1) - 0.14%/0.00%
[02] |   |   center(1/1) - 0.08%/0.00%
[02] |   |   captureFrustum(1/1) - 0.06%/0.00%
[02] |   |   culling(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.11%/0.00%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 97.42%/0.01%
[01] |   display(1/1) - 2.58%/0.00%
[00] blit(1/1) - 0.01%/0.01%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

