---- Minecraft Crash Report ---- // Who set us up the TNT? Time: 8/15/16 11:36 AM Description: Unexpected error java.lang.RuntimeException: No OpenGL context found in the current thread. at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124) at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299) at bos.L(SourceFile:838) at bdo.a(SourceFile:912) at bdo.av(SourceFile:972) at bdo.a(SourceFile:395) at net.minecraft.client.main.Main.main(SourceFile:124) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 16w32b Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_91, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 172349472 bytes (164 MB) / 255066112 bytes (243 MB) up to 523501568 bytes (499 MB) JVM Flags: 10 total; -XX:HeapDumpPath=ThisTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -Xms256M -Xmn128M -XX:+UseConcMarkSweepGC -XX:-UseAdaptiveSizePolicy -XX:+CMSParallelRemarkEnabled -XX:+ParallelRefProcEnabled -XX:+CMSClassUnloadingEnabled -XX:+UseCMSInitiatingOccupancyOnly IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 16w32b LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i3-3240 CPU @ 3.40GHz