---- Minecraft Crash Report ---- // You're mean. Time: 12/16/16 12:16 PM Description: Updating screen events java.lang.IllegalStateException: failed to create a child event loop at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52) at mh$1.a(SourceFile:61) at mh$1.b(SourceFile:58) at op.c(SourceFile:10) at mh.a(SourceFile:152) at beq.a(SourceFile:2159) at bjw.a(SourceFile:212) at bhm.a(SourceFile:341) at bjw.a(SourceFile:352) at bhm.k(SourceFile:404) at bhm.p(SourceFile:381) at beq.t(SourceFile:1583) at beq.av(SourceFile:967) at beq.a(SourceFile:395) at net.minecraft.client.main.Main.main(SourceFile:124) Caused by: io.netty.channel.ChannelException: failed to open a new selector at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128) at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120) at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87) at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64) ... 17 more Caused by: java.io.IOException: Unable to establish loopback connection at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101) at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68) at java.security.AccessController.doPrivileged(Native Method) at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170) at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50) at java.nio.channels.Pipe.open(Pipe.java:155) at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127) at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44) at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126) ... 20 more Caused by: java.net.SocketException: Permission denied: connect at sun.nio.ch.Net.connect0(Native Method) at sun.nio.ch.Net.connect(Net.java:457) at sun.nio.ch.Net.connect(Net.java:449) at sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:647) at java.nio.channels.SocketChannel.open(SocketChannel.java:189) at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:130) at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83) ... 28 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52) at mh$1.a(SourceFile:61) at mh$1.b(SourceFile:58) at op.c(SourceFile:10) at mh.a(SourceFile:152) at beq.a(SourceFile:2159) at bjw.a(SourceFile:212) at bhm.a(SourceFile:341) at bjw.a(SourceFile:352) at bhm.k(SourceFile:404) at bhm.p(SourceFile:381) -- Affected screen -- Details: Screen name: bhk Stacktrace: at beq.t(SourceFile:1583) at beq.av(SourceFile:967) at beq.a(SourceFile:395) at net.minecraft.client.main.Main.main(SourceFile:124) -- System Details -- Details: Minecraft Version: 1.11 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 646699712 bytes (616 MB) / 807403520 bytes (770 MB) up to 3817865216 bytes (3641 MB) JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4096m -Xms256m -XX:PermSize=256m IntCache: cache: 0, tcache: 8, allocated: 20, tallocated: 86 Launched Version: 1.11 LWJGL: 2.9.4 OpenGL: GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 376.33, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD FX(tm)-4300 Quad-Core Processor