---- Minecraft Profiler Results ---- // Now with less numbers Time span: 461541 ms Tick span: 2518 ticks // This is approximately 5.46 ticks per second. It should be 20 ticks per second --- BEGIN PROFILE DUMP --- [00] levels - 75.20%/75.20% [01] New World5 - 99.99%/75.19% [02] tick - 99.60%/74.90% [03] chunkSource - 59.84%/44.82% [03] tickBlocks - 26.35%/19.74% [04] tickChunk - 70.29%/13.87% [05] recheckGaps - 57.85%/8.03% [06] unspecified - 81.45%/6.54% [06] getBrightness - 14.50%/1.16% [06] checkedPosition < toCheckCount - 4.05%/0.32% [05] unspecified - 31.91%/4.43% [05] getBrightness - 8.74%/1.21% [05] checkedPosition < toCheckCount - 1.50%/0.21% [04] tickBlocks - 11.67%/2.30% [05] unspecified - 96.88%/2.23% [05] recheckGaps - 1.59%/0.04% [06] unspecified - 87.44%/0.03% [06] getBrightness - 10.82%/0.00% [06] checkedPosition < toCheckCount - 1.74%/0.00% [05] checkLight - 0.88%/0.02% [06] checkedPosition < toCheckCount - 62.09%/0.01% [06] unspecified - 22.95%/0.00% [06] getBrightness - 14.95%/0.00% [05] checkedPosition < toCheckCount - 0.47%/0.01% [05] getBrightness - 0.18%/0.00% [04] unspecified - 8.71%/1.72% [04] getChunk - 8.58%/1.69% [05] unspecified - 80.71%/1.37% [05] recheckGaps - 11.30%/0.19% [06] unspecified - 83.44%/0.16% [06] getBrightness - 14.79%/0.03% [06] checkedPosition < toCheckCount - 1.76%/0.00% [05] checkedPosition < toCheckCount - 3.42%/0.06% [05] checkLight - 2.67%/0.05% [06] checkedPosition < toCheckCount - 47.19%/0.02% [06] unspecified - 33.39%/0.02% [06] getBrightness - 19.42%/0.01% [05] getBrightness - 1.90%/0.03% [04] iceandsnow - 0.32%/0.06% [04] thunder - 0.13%/0.02% [04] checkLight - 0.11%/0.02% [04] buildList - 0.09%/0.02% [04] moodSound - 0.07%/0.01% [04] playerCheckLight - 0.04%/0.01% [05] unspecified - 73.13%/0.01% [05] getBrightness - 25.54%/0.00% [05] checkedPosition < toCheckCount - 1.33%/0.00% [03] entities - 12.07%/9.04% [04] regular - 99.55%/9.00% [05] tick - 96.33%/8.67% [06] ai - 30.16%/2.61% [07] newAi - 95.91%/2.51% [08] goalSelector - 30.52%/0.77% [09] goalSetup - 69.01%/0.53% [10] unspecified - 79.38%/0.42% [10] pathfind - 11.13%/0.06% [10] canSee - 9.49%/0.05% [09] unspecified - 27.56%/0.21% [09] goalTick - 3.43%/0.03% [10] unspecified - 92.65%/0.02% [10] pathfind - 7.34%/0.00% [10] checkLight - 0.02%/0.00% [11] unspecified - 61.02%/0.00% [11] getBrightness - 38.98%/0.00% [11] checkedPosition < toCheckCount - 0.00%/0.00% [08] unspecified - 27.38%/0.69% [08] targetSelector - 18.40%/0.46% [09] goalSetup - 51.65%/0.24% [09] unspecified - 47.03%/0.22% [09] goalTick - 1.32%/0.01% [08] controls - 17.53%/0.44% [09] unspecified - 70.10%/0.31% [09] look - 15.88%/0.07% [09] move - 12.30%/0.05% [09] jump - 1.71%/0.01% [08] navigation - 2.26%/0.06% [08] checkDespawn - 1.68%/0.04% [08] mob tick - 1.62%/0.04% [08] sensing - 0.61%/0.02% [07] unspecified - 4.09%/0.11% [06] unspecified - 28.90%/2.51% [06] travel - 18.49%/1.60% [07] move - 48.97%/0.79% [07] rest - 29.43%/0.47% [08] unspecified - 99.97%/0.47% [08] checkLight - 0.03%/0.00% [09] checkedPosition < toCheckCount - 97.71%/0.00% [09] unspecified - 1.39%/0.00% [09] getBrightness - 0.91%/0.00% [07] unspecified - 21.60%/0.35% [06] entityBaseTick - 8.21%/0.71% [07] unspecified - 97.17%/0.69% [07] portal - 2.83%/0.02% [06] livingEntityBaseTick - 4.57%/0.40% [06] move - 3.91%/0.34% [06] push - 2.42%/0.21% [06] rest - 1.07%/0.09% [06] checkLight - 0.75%/0.07% [07] checkedPosition < toCheckCount - 49.66%/0.03% [07] getBrightness - 26.35%/0.02% [07] unspecified - 23.99%/0.02% [06] mobBaseTick - 0.42%/0.04% [06] headTurn - 0.39%/0.03% [06] chunkCheck - 0.30%/0.03% [06] checkedPosition < toCheckCount - 0.10%/0.01% [06] looting - 0.09%/0.01% [06] rangeChecks - 0.09%/0.01% [06] jump - 0.07%/0.01% [06] getBrightness - 0.02%/0.00% [06] portal - 0.01%/0.00% [05] unspecified - 3.43%/0.31% [05] remove - 0.24%/0.02% [04] blockEntities - 0.20%/0.02% [04] remove - 0.19%/0.02% [04] unspecified - 0.06%/0.01% [04] pendingBlockEntities - 0.00%/0.00% [04] global - 0.00%/0.00% [03] tickPending - 1.14%/0.85% [04] ticking - 86.81%/0.74% [05] unspecified - 89.53%/0.66% [05] checkLight - 10.17%/0.08% [06] checkedPosition < toCheckCount - 64.57%/0.05% [06] getBrightness - 22.07%/0.02% [06] unspecified - 13.36%/0.01% [05] checkedPosition < toCheckCount - 0.20%/0.00% [05] getBrightness - 0.10%/0.00% [04] cleaning - 12.57%/0.11% [04] unspecified - 0.61%/0.01% [03] mobSpawner - 0.42%/0.31% [03] chunkMap - 0.11%/0.08% [03] unspecified - 0.04%/0.03% [03] village - 0.03%/0.02% [03] portalForcer - 0.00%/0.00% [02] tracker - 0.38%/0.28% [02] unspecified - 0.02%/0.02% [02] timeSync - 0.00%/0.00% [01] unspecified - 0.01%/0.01% [00] jobs - 17.61%/17.61% [01] unspecified - 84.28%/14.85% [01] recheckGaps - 7.05%/1.24% [02] unspecified - 82.81%/1.03% [02] getBrightness - 14.88%/0.18% [02] checkedPosition < toCheckCount - 2.31%/0.03% [01] checkedPosition < toCheckCount - 4.46%/0.79% [01] checkLight - 2.35%/0.41% [02] unspecified - 41.29%/0.17% [02] checkedPosition < toCheckCount - 40.51%/0.17% [02] getBrightness - 18.20%/0.08% [01] getBrightness - 1.53%/0.27% [01] travel - 0.14%/0.02% [02] unspecified - 41.76%/0.01% [02] move - 35.82%/0.01% [02] rest - 22.42%/0.01% [01] entityBaseTick - 0.05%/0.01% [02] unspecified - 93.91%/0.01% [02] portal - 6.09%/0.00% [01] move - 0.03%/0.01% [01] livingEntityBaseTick - 0.03%/0.01% [01] rest - 0.03%/0.00% [01] ai - 0.02%/0.00% [02] unspecified - 65.20%/0.00% [02] newAi - 34.80%/0.00% [01] push - 0.02%/0.00% [01] headTurn - 0.01%/0.00% [01] rangeChecks - 0.00%/0.00% [01] jump - 0.00%/0.00% [00] save - 7.15%/7.15% [00] connection - 0.02%/0.02% [01] unspecified - 96.89%/0.02% [01] keepAlive - 3.11%/0.00% [00] unspecified - 0.02%/0.02% [00] tallying - 0.00%/0.00% [00] snooper - 0.00%/0.00% [00] players - 0.00%/0.00% [00] tickables - 0.00%/0.00% --- END PROFILE DUMP ---