---- Minecraft Crash Report ---- // I bet Cylons wouldn't have this problem. Time: 4/17/17 9:00 AM Description: Rendering screen java.lang.NullPointerException: Rendering screen at bho.d_(SourceFile:437) at bho.c(SourceFile:433) at bhc.a(SourceFile:44) at bqe.a(SourceFile:1078) at bes.av(SourceFile:993) at bes.a(SourceFile:398) at net.minecraft.client.main.Main.main(SourceFile:124) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at bho.d_(SourceFile:437) at bho.c(SourceFile:433) at bhc.a(SourceFile:44) -- Screen render details -- Details: Screen name: bhc Mouse location: Scaled: (658, 10). Absolute: (658, 469) Screen size: Scaled: (804, 480). Absolute: (804, 480). Scale factor of 1 Stacktrace: at bqe.a(SourceFile:1078) at bes.av(SourceFile:993) at bes.a(SourceFile:398) at net.minecraft.client.main.Main.main(SourceFile:124) -- System Details -- Details: Minecraft Version: 1.11.2 Operating System: Windows Vista (x86) version 6.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 149253664 bytes (142 MB) / 211320832 bytes (201 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.11.2 LWJGL: 2.9.4 OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.15.10.1472, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Not using framebuffer objects because OpenGL 1.4 is not supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported. Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported. VBOs are available because ARB_vertex_buffer_object is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 2x Intel(R) Pentium(R) Dual CPU E2180 @ 2.00GHz