---- Minecraft Profiler Results ---- // Now with extra numbers Time span: 566664 ms Tick span: 4520 ticks // This is approximately 7.98 ticks per second. It should be 20 ticks per second --- BEGIN PROFILE DUMP --- [00] levels - 79.11%/79.11% [01] New - 99.98%/79.18% [02] tick - 99.60%/78.87% [03] tickBlocks - 68.36%/53.92% [04] checkLight - 46.08%/24.85% [05] unspecified - 65.92%/16.38% [05] checkedPosition < toCheckCount - 19.81%/4.92% [05] getBrightness - 10.80%/2.68% [05] checkLight - 3.46%/0.86% [06] checkedPosition < toCheckCount - 89.29%/0.77% [06] unspecified - 10.44%/0.09% [06] getBrightness - 0.27%/0.00% [04] tickChunk - 20.12%/10.85% [05] unspecified - 71.20%/7.72% [05] recheckGaps - 13.58%/1.47% [06] unspecified - 83.02%/1.22% [06] getBrightness - 10.30%/0.15% [06] checkedPosition < toCheckCount - 6.68%/0.10% [05] getBrightness - 12.31%/1.34% [05] checkedPosition < toCheckCount - 2.91%/0.32% [04] getChunk - 17.06%/9.20% [05] unspecified - 83.36%/7.67% [05] checkLight - 14.75%/1.36% [06] unspecified - 75.65%/1.03% [06] checkedPosition < toCheckCount - 16.75%/0.23% [06] getBrightness - 7.60%/0.10% [05] checkedPosition < toCheckCount - 1.28%/0.12% [05] getBrightness - 0.61%/0.06% [04] unspecified - 8.72%/4.70% [04] tickBlocks - 7.33%/3.95% [05] unspecified - 92.48%/3.66% [05] checkLight - 7.33%/0.29% [06] checkedPosition < toCheckCount - 71.44%/0.21% [06] unspecified - 24.26%/0.07% [06] getBrightness - 4.30%/0.01% [05] checkedPosition < toCheckCount - 0.13%/0.01% [05] getBrightness - 0.06%/0.00% [04] iceandsnow - 0.22%/0.12% [04] moodSound - 0.17%/0.09% [04] buildList - 0.16%/0.09% [04] thunder - 0.12%/0.06% [04] playerCheckLight - 0.02%/0.01% [05] unspecified - 75.68%/0.01% [05] getBrightness - 20.13%/0.00% [05] checkedPosition < toCheckCount - 4.19%/0.00% [03] entities - 15.58%/12.29% [04] regular - 99.30%/12.20% [05] tick - 88.72%/10.82% [06] unspecified - 49.04%/5.31% [06] ai - 25.18%/2.72% [07] newAi - 93.93%/2.56% [08] goalSelector - 34.60%/0.89% [09] unspecified - 82.12%/0.73% [09] canUse - 8.69%/0.08% [09] goalStart - 7.69%/0.07% [10] tt - 65.97%/0.04% [11] pathfind - 98.56%/0.04% [11] unspecified - 1.44%/0.00% [10] unspecified - 18.77%/0.01% [10] tk - 9.89%/0.01% [11] pathfind - 98.61%/0.01% [11] unspecified - 1.39%/0.00% [10] ti - 2.88%/0.00% [11] pathfind - 94.63%/0.00% [11] unspecified - 5.37%/0.00% [10] ts - 2.08%/0.00% [10] tp - 0.33%/0.00% [10] te - 0.03%/0.00% [10] sw - 0.03%/0.00% [10] tc - 0.03%/0.00% [10] su - 0.01%/0.00% [10] sy - 0.00%/0.00% [09] goalTick - 1.30%/0.01% [10] unspecified - 99.97%/0.01% [10] checkLight - 0.03%/0.00% [11] unspecified - 73.71%/0.00% [11] getBrightness - 23.29%/0.00% [11] checkedPosition < toCheckCount - 3.00%/0.00% [09] canContinue - 0.20%/0.00% [08] unspecified - 32.32%/0.83% [08] controls - 17.98%/0.46% [09] unspecified - 90.51%/0.42% [09] look - 5.65%/0.03% [09] move - 2.74%/0.01% [09] jump - 1.10%/0.01% [08] targetSelector - 11.56%/0.30% [09] unspecified - 95.44%/0.28% [09] goalTick - 2.36%/0.01% [09] goalStart - 2.19%/0.01% [09] canUse - 0.00%/0.00% [08] navigation - 1.10%/0.03% [08] checkDespawn - 0.97%/0.02% [08] mob tick - 0.88%/0.02% [08] sensing - 0.58%/0.01% [07] unspecified - 5.97%/0.16% [07] oldAi - 0.10%/0.00% [06] travel - 11.74%/1.27% [07] move - 39.33%/0.50% [07] unspecified - 31.75%/0.40% [07] rest - 28.92%/0.37% [06] entityBaseTick - 5.75%/0.62% [07] unspecified - 98.14%/0.61% [07] portal - 1.86%/0.01% [06] livingEntityBaseTick - 2.83%/0.31% [06] move - 2.05%/0.22% [06] checkLight - 0.96%/0.10% [07] checkedPosition < toCheckCount - 47.11%/0.05% [07] unspecified - 29.81%/0.03% [07] getBrightness - 23.08%/0.02% [06] rest - 0.78%/0.08% [06] push - 0.72%/0.08% [06] mobBaseTick - 0.24%/0.03% [06] chunkCheck - 0.23%/0.02% [06] headTurn - 0.22%/0.02% [06] rangeChecks - 0.08%/0.01% [06] jump - 0.06%/0.01% [06] looting - 0.05%/0.01% [06] checkedPosition < toCheckCount - 0.05%/0.01% [06] getBrightness - 0.01%/0.00% [06] portal - 0.01%/0.00% [05] unspecified - 10.96%/1.34% [05] remove - 0.32%/0.04% [04] remove - 0.35%/0.04% [04] blockEntities - 0.27%/0.03% [04] unspecified - 0.08%/0.01% [04] pendingBlockEntities - 0.00%/0.00% [04] global - 0.00%/0.00% [03] chunkSource - 12.48%/9.84% [03] tickPending - 2.10%/1.66% [04] ticking - 88.05%/1.46% [05] unspecified - 77.29%/1.13% [05] checkLight - 21.66%/0.32% [06] checkedPosition < toCheckCount - 71.55%/0.23% [06] unspecified - 16.18%/0.05% [06] getBrightness - 12.26%/0.04% [05] checkedPosition < toCheckCount - 0.85%/0.01% [05] getBrightness - 0.19%/0.00% [04] cleaning - 11.54%/0.19% [04] unspecified - 0.41%/0.01% [03] chunkMap - 0.84%/0.66% [03] mobSpawner - 0.43%/0.34% [03] unspecified - 0.12%/0.09% [03] village - 0.09%/0.07% [03] portalForcer - 0.00%/0.00% [02] tracker - 0.36%/0.28% [02] unspecified - 0.04%/0.03% [02] timeSync - 0.00%/0.00% [02] pools - 0.00%/0.00% [01] unspecified - 0.02%/0.01% [00] connection - 17.41%/17.41% [01] unspecified - 71.30%/12.42% [01] checkLight - 19.93%/3.47% [02] checkedPosition < toCheckCount - 61.92%/2.15% [02] unspecified - 34.52%/1.20% [02] getBrightness - 3.56%/0.12% [01] entityBaseTick - 6.59%/1.15% [02] portal - 99.27%/1.14% [03] unspecified - 47.39%/0.54% [03] placing - 36.65%/0.42% [04] unspecified - 83.55%/0.35% [04] checkLight - 16.45%/0.07% [05] checkedPosition < toCheckCount - 94.03%/0.06% [05] unspecified - 4.88%/0.00% [05] getBrightness - 1.09%/0.00% [04] chunkCheck - 0.00%/0.00% [03] checkLight - 15.97%/0.18% [04] checkedPosition < toCheckCount - 88.83%/0.16% [04] unspecified - 10.40%/0.02% [04] getBrightness - 0.77%/0.00% [03] moving - 0.00%/0.00% [04] unspecified - 78.98%/0.00% [04] chunkCheck - 21.02%/0.00% [02] unspecified - 0.73%/0.01% [01] checkedPosition < toCheckCount - 1.43%/0.25% [01] getBrightness - 0.54%/0.09% [01] travel - 0.10%/0.02% [02] unspecified - 43.35%/0.01% [02] move - 31.22%/0.01% [02] rest - 25.43%/0.00% [03] unspecified - 99.95%/0.00% [03] checkLight - 0.05%/0.00% [04] unspecified - 69.86%/0.00% [04] getBrightness - 30.14%/0.00% [04] checkedPosition < toCheckCount - 0.00%/0.00% [01] livingEntityBaseTick - 0.03%/0.00% [01] move - 0.02%/0.00% [01] rest - 0.02%/0.00% [01] ai - 0.02%/0.00% [02] unspecified - 71.07%/0.00% [02] oldAi - 28.93%/0.00% [01] keepAlive - 0.01%/0.00% [01] push - 0.01%/0.00% [01] headTurn - 0.00%/0.00% [01] rangeChecks - 0.00%/0.00% [01] playerTick - 0.00%/0.00% [01] jump - 0.00%/0.00% [00] save - 3.48%/3.48% [00] tallying - 0.00%/0.00% [00] players - 0.00%/0.00% [00] snooper - 0.00%/0.00% [00] tickables - 0.00%/0.00% --- END PROFILE DUMP ---