---- Minecraft Profiler Results ---- // Speedy. Zoooooom! Time span: 677700 ms Tick span: 2304 ticks // This is approximately 3.40 ticks per second. It should be 20 ticks per second --- BEGIN PROFILE DUMP --- [00] levels - 83.63%/83.63% [01] New - 99.99%/83.65% [02] tick - 99.85%/83.52% [03] tickBlocks - 60.04%/50.15% [04] checkLight - 60.37%/30.27% [05] unspecified - 57.24%/17.33% [05] checkedPosition < toCheckCount - 21.65%/6.56% [05] getBrightness - 10.59%/3.21% [05] checkLight - 10.52%/3.18% [06] checkedPosition < toCheckCount - 92.51%/2.95% [06] unspecified - 6.64%/0.21% [06] getBrightness - 0.85%/0.03% [04] tickChunk - 22.91%/11.49% [05] unspecified - 57.45%/6.60% [05] recheckGaps - 27.42%/3.15% [06] unspecified - 72.07%/2.27% [06] checkedPosition < toCheckCount - 14.90%/0.47% [06] getBrightness - 13.03%/0.41% [05] getBrightness - 11.88%/1.37% [05] checkedPosition < toCheckCount - 3.25%/0.37% [04] getChunk - 8.98%/4.50% [05] unspecified - 75.65%/3.41% [05] checkLight - 16.71%/0.75% [06] unspecified - 54.25%/0.41% [06] checkedPosition < toCheckCount - 38.22%/0.29% [06] getBrightness - 7.53%/0.06% [05] checkedPosition < toCheckCount - 5.39%/0.24% [05] getBrightness - 2.25%/0.10% [04] unspecified - 3.82%/1.92% [04] tickBlocks - 3.64%/1.82% [05] unspecified - 93.91%/1.71% [05] checkLight - 5.58%/0.10% [06] checkedPosition < toCheckCount - 72.55%/0.07% [06] unspecified - 23.65%/0.02% [06] getBrightness - 3.79%/0.00% [05] checkedPosition < toCheckCount - 0.36%/0.01% [05] getBrightness - 0.14%/0.00% [04] iceandsnow - 0.11%/0.05% [04] buildList - 0.07%/0.03% [04] thunder - 0.05%/0.03% [04] moodSound - 0.04%/0.02% [04] playerCheckLight - 0.01%/0.00% [05] unspecified - 74.81%/0.00% [05] getBrightness - 22.58%/0.00% [05] checkedPosition < toCheckCount - 2.61%/0.00% [03] chunkSource - 31.49%/26.30% [03] entities - 6.82%/5.70% [04] regular - 99.58%/5.67% [05] tick - 95.20%/5.40% [06] unspecified - 48.05%/2.60% [06] ai - 30.59%/1.65% [07] newAi - 94.24%/1.56% [08] goalSelector - 33.88%/0.53% [09] unspecified - 81.16%/0.43% [09] goalStart - 9.06%/0.05% [10] tt - 81.31%/0.04% [11] pathfind - 98.48%/0.04% [11] unspecified - 1.52%/0.00% [10] unspecified - 15.81%/0.01% [10] ts - 1.67%/0.00% [10] tq - 0.96%/0.00% [11] pathfind - 96.54%/0.00% [11] unspecified - 3.46%/0.00% [10] su - 0.10%/0.00% [10] tw - 0.10%/0.00% [10] tp - 0.03%/0.00% [10] sw - 0.02%/0.00% [10] te - 0.01%/0.00% [10] tc - 0.00%/0.00% [10] uc - 0.00%/0.00% [10] sy - 0.00%/0.00% [10] tf - 0.00%/0.00% [09] canUse - 8.19%/0.04% [09] goalTick - 1.41%/0.01% [10] unspecified - 99.80%/0.01% [10] checkLight - 0.20%/0.00% [11] unspecified - 81.93%/0.00% [11] getBrightness - 16.90%/0.00% [11] checkedPosition < toCheckCount - 1.18%/0.00% [09] canContinue - 0.18%/0.00% [08] unspecified - 31.04%/0.48% [08] controls - 16.33%/0.25% [09] unspecified - 89.87%/0.23% [09] look - 6.17%/0.02% [09] move - 2.83%/0.01% [09] jump - 1.13%/0.00% [08] targetSelector - 15.74%/0.25% [09] unspecified - 96.25%/0.24% [09] goalTick - 1.59%/0.00% [09] goalStart - 1.49%/0.00% [09] canUse - 0.68%/0.00% [08] navigation - 1.07%/0.02% [08] mob tick - 0.87%/0.01% [08] checkDespawn - 0.79%/0.01% [08] sensing - 0.29%/0.00% [07] unspecified - 4.80%/0.08% [07] oldAi - 0.96%/0.02% [08] unspecified - 46.81%/0.01% [08] stroll - 37.23%/0.01% [09] pathfind - 96.56%/0.01% [09] unspecified - 3.44%/0.00% [08] ai - 12.50%/0.00% [08] followpath - 3.46%/0.00% [06] travel - 10.13%/0.55% [07] unspecified - 38.28%/0.21% [07] move - 36.46%/0.20% [07] rest - 25.26%/0.14% [06] entityBaseTick - 4.56%/0.25% [07] unspecified - 97.66%/0.24% [07] portal - 2.34%/0.01% [06] livingEntityBaseTick - 2.95%/0.16% [06] move - 0.98%/0.05% [06] push - 0.72%/0.04% [06] checkLight - 0.59%/0.03% [07] checkedPosition < toCheckCount - 40.17%/0.01% [07] unspecified - 37.57%/0.01% [07] getBrightness - 22.26%/0.01% [06] rest - 0.39%/0.02% [06] mobBaseTick - 0.30%/0.02% [06] headTurn - 0.26%/0.01% [06] chunkCheck - 0.22%/0.01% [06] rangeChecks - 0.09%/0.01% [06] looting - 0.08%/0.00% [06] jump - 0.06%/0.00% [06] checkedPosition < toCheckCount - 0.02%/0.00% [06] getBrightness - 0.00%/0.00% [06] portal - 0.00%/0.00% [05] unspecified - 4.62%/0.26% [05] remove - 0.18%/0.01% [04] remove - 0.23%/0.01% [04] blockEntities - 0.12%/0.01% [04] unspecified - 0.07%/0.00% [04] pendingBlockEntities - 0.00%/0.00% [04] global - 0.00%/0.00% [03] tickPending - 1.09%/0.91% [04] ticking - 83.63%/0.76% [05] unspecified - 88.83%/0.68% [05] checkLight - 11.13%/0.08% [06] checkedPosition < toCheckCount - 82.53%/0.07% [06] unspecified - 10.46%/0.01% [06] getBrightness - 7.00%/0.01% [05] checkedPosition < toCheckCount - 0.02%/0.00% [05] getBrightness - 0.01%/0.00% [04] cleaning - 16.00%/0.15% [04] unspecified - 0.37%/0.00% [03] mobSpawner - 0.29%/0.24% [03] chunkMap - 0.21%/0.18% [03] unspecified - 0.04%/0.04% [03] village - 0.01%/0.01% [03] portalForcer - 0.00%/0.00% [02] tracker - 0.12%/0.10% [02] unspecified - 0.03%/0.03% [02] timeSync - 0.00%/0.00% [02] pools - 0.00%/0.00% [01] unspecified - 0.01%/0.01% [00] connection - 11.75%/11.75% [01] unspecified - 68.60%/8.07% [01] entityBaseTick - 17.35%/2.04% [02] portal - 99.70%/2.03% [03] unspecified - 42.17%/0.86% [03] placing - 32.67%/0.66% [04] unspecified - 78.09%/0.52% [04] checkLight - 21.91%/0.15% [05] checkedPosition < toCheckCount - 90.80%/0.13% [05] unspecified - 7.96%/0.01% [05] getBrightness - 1.24%/0.00% [04] chunkCheck - 0.00%/0.00% [03] checkLight - 25.16%/0.51% [04] checkedPosition < toCheckCount - 94.00%/0.48% [04] unspecified - 5.54%/0.03% [04] getBrightness - 0.45%/0.00% [03] moving - 0.00%/0.00% [04] unspecified - 84.00%/0.00% [04] chunkCheck - 16.00%/0.00% [02] unspecified - 0.30%/0.01% [01] checkLight - 9.19%/1.08% [02] unspecified - 63.36%/0.68% [02] checkedPosition < toCheckCount - 28.39%/0.31% [02] getBrightness - 8.25%/0.09% [01] checkedPosition < toCheckCount - 3.38%/0.40% [01] getBrightness - 1.25%/0.15% [01] travel - 0.11%/0.01% [02] unspecified - 41.58%/0.01% [02] move - 31.72%/0.00% [02] rest - 26.69%/0.00% [01] livingEntityBaseTick - 0.03%/0.00% [01] move - 0.03%/0.00% [01] rest - 0.03%/0.00% [01] ai - 0.02%/0.00% [02] unspecified - 80.04%/0.00% [02] oldAi - 19.96%/0.00% [01] push - 0.01%/0.00% [01] keepAlive - 0.00%/0.00% [01] headTurn - 0.00%/0.00% [01] rangeChecks - 0.00%/0.00% [01] jump - 0.00%/0.00% [01] playerTick - 0.00%/0.00% [00] save - 4.61%/4.61% [00] tallying - 0.00%/0.00% [00] players - 0.00%/0.00% [00] snooper - 0.00%/0.00% [00] tickables - 0.00%/0.00% --- END PROFILE DUMP ---