---- Minecraft Profiler Results ---- // You should add flames to things, it makes them go faster! Time span: 2567509 ms Tick span: 20442 ticks // This is approximately 7.96 ticks per second. It should be 20 ticks per second --- BEGIN PROFILE DUMP --- [00] levels - 96.50%/96.50% [01] world - 99.88%/96.38% [02] tick - 99.02%/95.44% [03] entities - 46.26%/44.15% [04] regular - 88.06%/38.88% [05] tick - 90.90%/35.34% [06] ai - 41.55%/14.68% [07] newAi - 95.94%/14.09% [08] goalSelector - 40.88%/5.76% [09] goalSetup - 55.74%/3.21% [10] unspecified - 73.64%/2.36% [10] ur - 6.03%/0.19% [10] vp - 2.23%/0.07% [10] vq - 1.86%/0.06% [10] vy - 1.86%/0.06% [10] ui - 1.77%/0.06% [10] ut - 1.66%/0.05% [10] va - 1.58%/0.05% [10] vn - 1.39%/0.04% [10] um - 1.13%/0.04% [10] vv - 1.06%/0.03% [10] vf - 0.89%/0.03% [10] up - 0.63%/0.02% [10] vd - 0.61%/0.02% [10] vh - 0.53%/0.02% [10] un - 0.47%/0.02% [10] uk - 0.40%/0.01% [10] vu - 0.39%/0.01% [10] vw - 0.28%/0.01% [10] vt - 0.24%/0.01% [10] xl - 0.18%/0.01% [10] uz - 0.18%/0.01% [10] uq - 0.17%/0.01% [10] vr - 0.17%/0.01% [10] vl - 0.13%/0.00% [10] vi - 0.12%/0.00% [10] ul - 0.10%/0.00% [10] zz - 0.04%/0.00% [10] yx - 0.04%/0.00% [10] us - 0.03%/0.00% [10] zx - 0.03%/0.00% [10] zv - 0.02%/0.00% [10] zu - 0.02%/0.00% [10] wa - 0.02%/0.00% [10] yz - 0.02%/0.00% [10] zt - 0.01%/0.00% [10] vz - 0.01%/0.00% [10] ve - 0.01%/0.00% [10] vc - 0.01%/0.00% [10] vx - 0.01%/0.00% [10] vb - 0.01%/0.00% [10] ux - 0.01%/0.00% [10] vs - 0.00%/0.00% [10] uy - 0.00%/0.00% [10] vm - 0.00%/0.00% [09] unspecified - 30.12%/1.73% [09] goalTick - 7.47%/0.43% [10] unspecified - 68.27%/0.29% [10] vy - 12.93%/0.06% [11] pathfind - 88.08%/0.05% [11] unspecified - 11.92%/0.01% [10] vp - 8.04%/0.03% [10] ur - 4.21%/0.02% [10] xl - 2.87%/0.01% [10] vv - 1.68%/0.01% [10] vt - 0.48%/0.00% [10] zv - 0.46%/0.00% [10] up - 0.39%/0.00% [10] vq - 0.25%/0.00% [10] zx - 0.22%/0.00% [10] wa - 0.11%/0.00% [10] va - 0.09%/0.00% [09] goalStart - 6.67%/0.38% [10] vq - 81.02%/0.31% [11] pathfind - 99.57%/0.31% [11] unspecified - 0.43%/0.00% [10] unspecified - 14.88%/0.06% [10] vp - 3.32%/0.01% [10] ur - 0.67%/0.00% [10] up - 0.08%/0.00% [10] vt - 0.01%/0.00% [10] wa - 0.01%/0.00% [10] vy - 0.01%/0.00% [10] zx - 0.00%/0.00% [10] xl - 0.00%/0.00% [10] va - 0.00%/0.00% [10] zv - 0.00%/0.00% [08] unspecified - 22.98%/3.24% [08] targetSelector - 17.80%/2.51% [09] unspecified - 72.09%/1.81% [09] goalSetup - 23.78%/0.60% [10] unspecified - 59.49%/0.35% [10] wf - 25.43%/0.15% [11] unspecified - 97.92%/0.15% [11] canSee - 2.08%/0.00% [10] wj - 3.51%/0.02% [10] wc - 3.26%/0.02% [10] yy - 3.03%/0.02% [10] wk - 1.44%/0.01% [10] aab - 1.41%/0.01% [10] wb - 0.93%/0.01% [10] wi - 0.93%/0.01% [10] wd - 0.58%/0.00% [09] goalTick - 2.26%/0.06% [09] goalStart - 1.87%/0.05% [08] controls - 13.06%/1.84% [09] unspecified - 81.76%/1.50% [09] look - 10.82%/0.20% [09] move - 4.84%/0.09% [09] jump - 2.58%/0.05% [08] sensing - 1.46%/0.21% [08] checkDespawn - 1.42%/0.20% [08] navigation - 1.25%/0.18% [08] mob tick - 1.15%/0.16% [07] unspecified - 4.06%/0.60% [06] unspecified - 31.46%/11.12% [06] travel - 13.83%/4.89% [07] move - 39.66%/1.94% [07] unspecified - 32.63%/1.59% [07] rest - 27.71%/1.35% [06] entityBaseTick - 6.25%/2.21% [07] unspecified - 96.70%/2.14% [07] portal - 3.30%/0.07% [06] livingEntityBaseTick - 3.86%/1.36% [06] push - 0.69%/0.25% [06] chunkCheck - 0.53%/0.19% [06] mobBaseTick - 0.49%/0.17% [06] move - 0.36%/0.13% [06] headTurn - 0.31%/0.11% [06] rest - 0.22%/0.08% [06] looting - 0.15%/0.05% [06] rangeChecks - 0.13%/0.05% [06] jump - 0.13%/0.04% [06] portal - 0.05%/0.02% [05] unspecified - 8.72%/3.39% [05] remove - 0.38%/0.15% [04] blockEntities - 11.65%/5.14% [05] unspecified - 99.86%/5.14% [05] checkLight - 0.14%/0.01% [06] checkedPosition < toCheckCount - 55.53%/0.00% [06] getBrightness - 28.69%/0.00% [06] unspecified - 15.78%/0.00% [05] getBrightness - 0.00%/0.00% [05] checkedPosition < toCheckCount - 0.00%/0.00% [04] unspecified - 0.21%/0.09% [04] remove - 0.06%/0.03% [04] global - 0.01%/0.01% [04] pendingBlockEntities - 0.01%/0.00% [03] tickBlocks - 38.80%/37.03% [04] unspecified - 62.65%/23.20% [04] tickBlocks - 20.72%/7.67% [05] unspecified - 100.00%/7.67% [05] checkLight - 0.00%/0.00% [06] unspecified - 86.16%/0.00% [06] getBrightness - 12.24%/0.00% [06] checkedPosition < toCheckCount - 1.60%/0.00% [04] getChunk - 6.02%/2.23% [04] moodSound - 3.71%/1.37% [04] iceandsnow - 2.28%/0.84% [04] checkLight - 1.40%/0.52% [04] thunder - 1.11%/0.41% [04] tickChunk - 1.06%/0.39% [05] unspecified - 90.80%/0.36% [05] recheckGaps - 9.20%/0.04% [06] unspecified - 87.51%/0.03% [06] getBrightness - 10.78%/0.00% [06] checkedPosition < toCheckCount - 1.71%/0.00% [04] buildList - 0.55%/0.20% [04] playerCheckLight - 0.52%/0.19% [05] unspecified - 73.88%/0.14% [05] getBrightness - 25.26%/0.05% [05] checkedPosition < toCheckCount - 0.86%/0.00% [03] tickPending - 13.00%/12.40% [04] ticking - 98.59%/12.23% [05] unspecified - 61.30%/7.50% [05] checkLight - 38.70%/4.73% [06] checkedPosition < toCheckCount - 76.52%/3.62% [06] getBrightness - 21.68%/1.03% [06] unspecified - 1.80%/0.09% [04] unspecified - 0.81%/0.10% [04] cleaning - 0.60%/0.07% [03] mobSpawner - 0.88%/0.84% [03] unspecified - 0.44%/0.42% [03] chunkSource - 0.40%/0.38% [03] chunkMap - 0.13%/0.12% [03] village - 0.07%/0.06% [03] portalForcer - 0.01%/0.01% [03] checkLight - 0.00%/0.00% [04] unspecified - 64.72%/0.00% [04] checkedPosition < toCheckCount - 18.75%/0.00% [04] getBrightness - 16.53%/0.00% [03] getBrightness - 0.00%/0.00% [03] checkedPosition < toCheckCount - 0.00%/0.00% [02] tracker - 0.90%/0.87% [02] unspecified - 0.06%/0.06% [02] timeSync - 0.02%/0.02% [01] unspecified - 0.12%/0.12% [00] save - 2.02%/2.02% [00] connection - 1.36%/1.36% [01] unspecified - 85.56%/1.17% [01] travel - 4.94%/0.07% [02] unspecified - 81.85%/0.06% [02] move - 9.74%/0.01% [02] rest - 8.41%/0.01% [01] ai - 2.50%/0.03% [02] newAi - 50.81%/0.02% [02] unspecified - 49.19%/0.02% [01] entityBaseTick - 2.47%/0.03% [02] unspecified - 84.58%/0.03% [02] portal - 15.42%/0.01% [01] livingEntityBaseTick - 1.71%/0.02% [01] headTurn - 1.08%/0.01% [01] keepAlive - 0.55%/0.01% [01] rest - 0.36%/0.00% [01] push - 0.33%/0.00% [01] move - 0.25%/0.00% [01] playerTick - 0.12%/0.00% [01] rangeChecks - 0.08%/0.00% [01] jump - 0.06%/0.00% [01] checkLight - 0.01%/0.00% [02] unspecified - 47.80%/0.00% [02] getBrightness - 27.40%/0.00% [02] checkedPosition < toCheckCount - 24.80%/0.00% [01] checkedPosition < toCheckCount - 0.00%/0.00% [01] getBrightness - 0.00%/0.00% [00] unspecified - 0.09%/0.09% [00] snooper - 0.01%/0.01% [00] tallying - 0.01%/0.01% [00] players - 0.00%/0.00% [00] tickables - 0.00%/0.00% --- END PROFILE DUMP ---