---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.18
Time span: 38 ms
Tick span: 1 ticks
// This is approximately 25.86 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 84.20%/84.20%
[00] gameRenderer(1/1) - 11.58%/11.58%
[01] |   level(1/1) - 50.65%/5.86%
[02] |   |   terrain(1/1) - 45.57%/2.67%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3370/0x00000001008bd218@79b605e8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.44%/0.76%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3369/0x00000001008bd000@7224e716]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.61%/0.71%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3368/0x00000001008bfd20@442bf021]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.61%/0.66%
[03] |   |   |   unspecified(1/1) - 11.51%/0.31%
[03] |   |   |   filterempty(3/3) - 8.83%/0.24%
[02] |   |   sky(1/1) - 10.08%/0.59%
[02] |   |   terrain_setup(1/1) - 9.83%/0.58%
[03] |   |   |   update(1/1) - 92.06%/0.53%
[04] |   |   |   |   apply_frustum(1/1) - 92.67%/0.49%
[04] |   |   |   |   unspecified(1/1) - 7.33%/0.04%
[03] |   |   |   unspecified(1/1) - 2.80%/0.02%
[03] |   |   |   culling(1/1) - 2.75%/0.02%
[03] |   |   |   camera(1/1) - 2.09%/0.01%
[03] |   |   |   cull(1/1) - 0.31%/0.00%
[02] |   |   translucent(1/1) - 8.53%/0.50%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3371/0x00000001008bd430@5d2d2fb3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.80%/0.30%
[03] |   |   |   filterempty(1/1) - 24.81%/0.12%
[03] |   |   |   unspecified(1/1) - 15.14%/0.08%
[03] |   |   |   translucent_sort(1/1) - 0.26%/0.00%
[02] |   |   entities(1/1) - 8.50%/0.50%
[02] |   |   clear(1/1) - 4.28%/0.25%
[02] |   |   pick(1/1) - 3.01%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   string(1/1) - 1.83%/0.11%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3406/0x00000001008c3670@461c66cf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.72%/0.05%
[03] |   |   |   filterempty(1/1) - 29.12%/0.03%
[03] |   |   |   unspecified(1/1) - 28.16%/0.03%
[02] |   |   unspecified(1/1) - 1.78%/0.10%
[02] |   |   clouds(1/1) - 1.61%/0.09%
[02] |   |   camera(1/1) - 1.17%/0.07%
[02] |   |   blockentities(1/1) - 0.96%/0.06%
[02] |   |   hand(1/1) - 0.86%/0.05%
[02] |   |   compilechunks(1/1) - 0.59%/0.03%
[03] |   |   |   populate_chunks_to_compile(1/1) - 75.00%/0.03%
[03] |   |   |   unspecified(1/1) - 13.24%/0.00%
[03] |   |   |   upload(1/1) - 6.62%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 5.15%/0.00%
[02] |   |   light_updates(1/1) - 0.40%/0.02%
[02] |   |   destroyProgress(1/1) - 0.34%/0.02%
[02] |   |   weather(1/1) - 0.26%/0.02%
[02] |   |   particles(1/1) - 0.14%/0.01%
[02] |   |   center(1/1) - 0.10%/0.01%
[02] |   |   light_update_queue(1/1) - 0.06%/0.00%
[02] |   |   fog(1/1) - 0.05%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 49.20%/5.70%
[02] |   |   debug(1/1) - 90.82%/5.17%
[02] |   |   chat(1/1) - 6.02%/0.34%
[02] |   |   unspecified(1/1) - 3.09%/0.18%
[02] |   |   bossHealth(1/1) - 0.07%/0.00%
[01] |   unspecified(1/1) - 0.15%/0.02%
[00] updateDisplay(1/1) - 3.85%/3.85%
[00] render(1/1) - 0.18%/0.18%
[01] |   unspecified(1/1) - 97.19%/0.18%
[01] |   display(1/1) - 2.81%/0.01%
[00] blit(1/1) - 0.12%/0.12%
[00] yield(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

