---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 1.18
Time span: 25 ms
Tick span: 1 ticks
// This is approximately 38.80 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 81.12%/81.12%
[00] gameRenderer(1/1) - 14.85%/14.85%
[01] |   level(1/1) - 51.41%/7.63%
[02] |   |   terrain(1/1) - 58.11%/4.44%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3368/0x00000001008bfd20@442bf021]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.30%/1.83%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3369/0x00000001008bd000@7224e716]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.38%/1.13%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3370/0x00000001008bd218@79b605e8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.50%/1.00%
[03] |   |   |   unspecified(1/1) - 5.79%/0.26%
[03] |   |   |   filterempty(3/3) - 5.03%/0.22%
[02] |   |   sky(1/1) - 12.06%/0.92%
[02] |   |   entities(1/1) - 7.50%/0.57%
[02] |   |   translucent(1/1) - 7.11%/0.54%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3371/0x00000001008bd430@5d2d2fb3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.99%/0.46%
[03] |   |   |   unspecified(1/1) - 9.86%/0.05%
[03] |   |   |   filterempty(1/1) - 4.86%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.29%/0.00%
[02] |   |   clear(1/1) - 3.48%/0.27%
[02] |   |   unspecified(1/1) - 1.94%/0.15%
[02] |   |   clouds(1/1) - 1.77%/0.14%
[02] |   |   string(1/1) - 1.43%/0.11%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3406/0x00000001008c3670@461c66cf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.22%/0.06%
[03] |   |   |   unspecified(1/1) - 26.60%/0.03%
[03] |   |   |   filterempty(1/1) - 14.18%/0.02%
[02] |   |   compilechunks(1/1) - 1.42%/0.11%
[03] |   |   |   populate_chunks_to_compile(1/1) - 82.08%/0.09%
[03] |   |   |   unspecified(1/1) - 11.11%/0.01%
[03] |   |   |   upload(1/1) - 5.02%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 1.79%/0.00%
[02] |   |   terrain_setup(1/1) - 1.31%/0.10%
[03] |   |   |   update(1/1) - 57.20%/0.06%
[04] |   |   |   |   full_update_schedule(1/1) - 62.59%/0.04%
[04] |   |   |   |   unspecified(1/1) - 37.41%/0.02%
[03] |   |   |   culling(1/1) - 14.79%/0.01%
[03] |   |   |   unspecified(1/1) - 13.23%/0.01%
[03] |   |   |   camera(1/1) - 10.89%/0.01%
[03] |   |   |   cull(1/1) - 3.89%/0.00%
[02] |   |   hand(1/1) - 0.73%/0.06%
[02] |   |   camera(1/1) - 0.72%/0.06%
[02] |   |   blockentities(1/1) - 0.57%/0.04%
[02] |   |   pick(1/1) - 0.56%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.45%/0.03%
[02] |   |   destroyProgress(1/1) - 0.23%/0.02%
[02] |   |   weather(1/1) - 0.17%/0.01%
[02] |   |   particles(1/1) - 0.14%/0.01%
[02] |   |   fog(1/1) - 0.09%/0.01%
[02] |   |   center(1/1) - 0.08%/0.01%
[02] |   |   captureFrustum(1/1) - 0.07%/0.01%
[02] |   |   light_update_queue(1/1) - 0.05%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   gui(1/1) - 48.52%/7.20%
[02] |   |   debug(1/1) - 91.58%/6.60%
[02] |   |   chat(1/1) - 6.28%/0.45%
[02] |   |   unspecified(1/1) - 2.09%/0.15%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.01%
[00] updateDisplay(1/1) - 3.47%/3.47%
[00] render(1/1) - 0.32%/0.32%
[01] |   unspecified(1/1) - 99.03%/0.32%
[01] |   display(1/1) - 0.97%/0.00%
[00] blit(1/1) - 0.16%/0.16%
[00] scheduledExecutables(1/1) - 0.05%/0.05%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

