---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17.1
Time span: 29 ms
Tick span: 1 ticks
// This is approximately 33.46 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 81.20%/81.20%
[00] gameRenderer(1/1) - 9.34%/9.34%
[01] |   gui(1/1) - 53.02%/4.95%
[02] |   |   debug(1/1) - 89.83%/4.45%
[02] |   |   chat(1/1) - 7.92%/0.39%
[02] |   |   unspecified(1/1) - 2.22%/0.11%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   level(1/1) - 46.88%/4.38%
[02] |   |   terrain(1/1) - 48.87%/2.14%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x0000000100866860@28498a60]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.14%/0.75%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3145/0x0000000100866a78@26938022]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.70%/0.53%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3146/0x0000000100866c90@39798063]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.81%/0.47%
[03] |   |   |   filterempty(3/3) - 11.47%/0.25%
[03] |   |   |   unspecified(1/1) - 6.88%/0.15%
[02] |   |   entities(1/1) - 11.40%/0.50%
[02] |   |   translucent(1/1) - 10.25%/0.45%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3147/0x0000000100866ea8@55f54843]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.13%/0.27%
[03] |   |   |   unspecified(1/1) - 26.28%/0.12%
[03] |   |   |   filterempty(1/1) - 12.29%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.30%/0.00%
[02] |   |   sky(1/1) - 8.95%/0.39%
[02] |   |   clear(1/1) - 3.28%/0.14%
[02] |   |   string(1/1) - 3.02%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3183/0x000000010086a398@6659dd4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.91%/0.05%
[03] |   |   |   filterempty(1/1) - 29.80%/0.04%
[03] |   |   |   unspecified(1/1) - 29.29%/0.04%
[02] |   |   unspecified(1/1) - 2.92%/0.13%
[02] |   |   lightTex(1/1) - 2.71%/0.12%
[02] |   |   clouds(1/1) - 2.14%/0.09%
[02] |   |   light_updates(1/1) - 1.46%/0.06%
[02] |   |   hand(1/1) - 0.96%/0.04%
[02] |   |   camera(1/1) - 0.89%/0.04%
[02] |   |   terrain_setup(1/1) - 0.86%/0.04%
[03] |   |   |   rebuildNear(1/1) - 57.14%/0.02%
[03] |   |   |   unspecified(1/1) - 22.32%/0.01%
[03] |   |   |   culling(1/1) - 7.14%/0.00%
[03] |   |   |   camera(1/1) - 7.14%/0.00%
[03] |   |   |   update(1/1) - 3.57%/0.00%
[03] |   |   |   cull(1/1) - 2.68%/0.00%
[02] |   |   blockentities(1/1) - 0.68%/0.03%
[02] |   |   pick(1/1) - 0.53%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.34%/0.01%
[02] |   |   particles(1/1) - 0.27%/0.01%
[02] |   |   weather(1/1) - 0.12%/0.01%
[02] |   |   updatechunks(1/1) - 0.11%/0.01%
[02] |   |   center(1/1) - 0.09%/0.00%
[02] |   |   fog(1/1) - 0.05%/0.00%
[02] |   |   captureFrustum(1/1) - 0.05%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.10%/0.01%
[00] tick(1/1) - 6.02%/6.02%
[01] |   #clientTick 1/1
[01] |   animateTick(1/1) - 50.49%/3.04%
[01] |   textures(1/1) - 25.19%/1.52%
[01] |   level(1/1) - 20.89%/1.26%
[02] |   |   entities(1/1) - 85.18%/1.07%
[03] |   |   |   minecraft:player(1/1) - 49.28%/0.53%
[04] |   |   |   |   #getEntities 1/1
[04] |   |   |   |   unspecified(1/1) - 63.31%/0.33%
[04] |   |   |   |   entityBaseTick(1/1) - 9.82%/0.05%
[04] |   |   |   |   livingEntityBaseTick(1/1) - 8.17%/0.04%
[04] |   |   |   |   travel(1/1) - 5.51%/0.03%
[04] |   |   |   |   push(1/1) - 4.56%/0.02%
[05] |   |   |   |   |   #getEntities 1/1
[04] |   |   |   |   freezing(1/1) - 4.06%/0.02%
[04] |   |   |   |   ai(1/1) - 2.60%/0.01%
[05] |   |   |   |   |   unspecified(1/1) - 58.54%/0.01%
[05] |   |   |   |   |   newAi(1/1) - 41.46%/0.01%
[04] |   |   |   |   headTurn(1/1) - 1.01%/0.01%
[04] |   |   |   |   jump(1/1) - 0.51%/0.00%
[04] |   |   |   |   rangeChecks(1/1) - 0.44%/0.00%
[03] |   |   |   minecraft:sheep(3/3) - 14.30%/0.15%
[04] |   |   |   |   unspecified(3/3) - 32.53%/0.05%
[04] |   |   |   |   livingEntityBaseTick(3/3) - 26.86%/0.04%
[04] |   |   |   |   entityBaseTick(3/3) - 12.45%/0.02%
[04] |   |   |   |   push(3/3) - 9.61%/0.01%
[05] |   |   |   |   |   #getEntities 3/3
[04] |   |   |   |   freezing(3/3) - 4.37%/0.01%
[04] |   |   |   |   travel(3/3) - 2.40%/0.00%
[04] |   |   |   |   rangeChecks(3/3) - 2.18%/0.00%
[04] |   |   |   |   mobBaseTick(3/3) - 2.18%/0.00%
[04] |   |   |   |   headTurn(3/3) - 2.18%/0.00%
[04] |   |   |   |   ai(3/3) - 1.97%/0.00%
[04] |   |   |   |   jump(3/3) - 1.75%/0.00%
[04] |   |   |   |   looting(3/3) - 1.53%/0.00%
[03] |   |   |   minecraft:chicken(1/1) - 12.05%/0.13%
[04] |   |   |   |   unspecified(1/1) - 36.01%/0.05%
[04] |   |   |   |   livingEntityBaseTick(1/1) - 27.46%/0.04%
[04] |   |   |   |   entityBaseTick(1/1) - 12.18%/0.02%
[04] |   |   |   |   push(1/1) - 6.22%/0.01%
[05] |   |   |   |   |   #getEntities 1/1
[04] |   |   |   |   freezing(1/1) - 5.18%/0.01%
[04] |   |   |   |   headTurn(1/1) - 2.59%/0.00%
[04] |   |   |   |   jump(1/1) - 2.33%/0.00%
[04] |   |   |   |   travel(1/1) - 1.81%/0.00%
[04] |   |   |   |   mobBaseTick(1/1) - 1.81%/0.00%
[04] |   |   |   |   ai(1/1) - 1.81%/0.00%
[04] |   |   |   |   rangeChecks(1/1) - 1.30%/0.00%
[04] |   |   |   |   looting(1/1) - 1.30%/0.00%
[03] |   |   |   unspecified(1/1) - 10.52%/0.11%
[03] |   |   |   minecraft:pig(1/1) - 7.31%/0.08%
[04] |   |   |   |   unspecified(1/1) - 24.79%/0.02%
[04] |   |   |   |   livingEntityBaseTick(1/1) - 24.79%/0.02%
[04] |   |   |   |   travel(1/1) - 11.54%/0.01%
[04] |   |   |   |   entityBaseTick(1/1) - 9.83%/0.01%
[04] |   |   |   |   headTurn(1/1) - 7.69%/0.01%
[04] |   |   |   |   push(1/1) - 6.84%/0.01%
[05] |   |   |   |   |   #getEntities 1/1
[04] |   |   |   |   freezing(1/1) - 5.13%/0.00%
[04] |   |   |   |   rangeChecks(1/1) - 2.14%/0.00%
[04] |   |   |   |   mobBaseTick(1/1) - 2.14%/0.00%
[04] |   |   |   |   jump(1/1) - 2.14%/0.00%
[04] |   |   |   |   looting(1/1) - 1.71%/0.00%
[04] |   |   |   |   ai(1/1) - 1.28%/0.00%
[03] |   |   |   minecraft:parrot(1/1) - 5.62%/0.06%
[04] |   |   |   |   unspecified(1/1) - 35.00%/0.02%
[04] |   |   |   |   livingEntityBaseTick(1/1) - 23.33%/0.01%
[04] |   |   |   |   push(1/1) - 10.56%/0.01%
[05] |   |   |   |   |   #getEntities 1/1
[04] |   |   |   |   entityBaseTick(1/1) - 9.44%/0.01%
[04] |   |   |   |   freezing(1/1) - 5.00%/0.00%
[04] |   |   |   |   headTurn(1/1) - 3.89%/0.00%
[04] |   |   |   |   travel(1/1) - 2.78%/0.00%
[04] |   |   |   |   rangeChecks(1/1) - 2.78%/0.00%
[04] |   |   |   |   mobBaseTick(1/1) - 2.22%/0.00%
[04] |   |   |   |   ai(1/1) - 2.22%/0.00%
[04] |   |   |   |   jump(1/1) - 1.67%/0.00%
[04] |   |   |   |   looting(1/1) - 1.11%/0.00%
[03] |   |   |   minecraft:chest_minecart(4/4) - 0.91%/0.01%
[02] |   |   unspecified(1/1) - 9.95%/0.13%
[02] |   |   blockEntities(1/1) - 4.60%/0.06%
[03] |   |   |   unspecified(1/1) - 58.96%/0.03%
[03] |   |   |   minecraft:mob_spawner(5/5) - 28.32%/0.02%
[03] |   |   |   minecraft:chest(2/2) - 12.72%/0.01%
[02] |   |   blocks(1/1) - 0.27%/0.00%
[01] |   gameRenderer(1/1) - 0.67%/0.04%
[01] |   gameMode(1/1) - 0.55%/0.03%
[01] |   pick(1/1) - 0.50%/0.03%
[02] |   |   #getEntities 1/1
[01] |   gui(1/1) - 0.45%/0.03%
[01] |   unspecified(1/1) - 0.44%/0.03%
[01] |   Keybindings(1/1) - 0.44%/0.03%
[01] |   particles(1/1) - 0.24%/0.01%
[01] |   levelRenderer(1/1) - 0.09%/0.01%
[01] |   keyboard(1/1) - 0.05%/0.00%
[00] updateDisplay(1/1) - 3.04%/3.04%
[00] render(1/1) - 0.22%/0.22%
[01] |   unspecified(1/1) - 98.76%/0.21%
[01] |   display(1/1) - 1.24%/0.00%
[00] blit(1/1) - 0.14%/0.14%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: clientTick --
[00] root total:0/1 average: 0/1
[01] |   tick total:1/1 average: 1/1


-- Counter: getEntities --
[00] root total:0/10 average: 0/10
[01] |   tick total:0/9 average: 0/9
[02] |   |   level total:0/8 average: 0/8
[03] |   |   |   entities total:0/8 average: 0/8
[04] |   |   |   |   minecraft:sheep total:0/3 average: 0/3
[05] |   |   |   |   |   push total:3/3 average: 3/3
[04] |   |   |   |   minecraft:player total:1/2 average: 1/2
[05] |   |   |   |   |   push total:1/1 average: 1/1
[04] |   |   |   |   minecraft:parrot total:0/1 average: 0/1
[05] |   |   |   |   |   push total:1/1 average: 1/1
[04] |   |   |   |   minecraft:chicken total:0/1 average: 0/1
[05] |   |   |   |   |   push total:1/1 average: 1/1
[04] |   |   |   |   minecraft:pig total:0/1 average: 0/1
[05] |   |   |   |   |   push total:1/1 average: 1/1
[02] |   |   pick total:1/1 average: 1/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

