---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17.1
Time span: 27 ms
Tick span: 1 ticks
// This is approximately 36.95 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 81.83%/81.83%
[00] gameRenderer(1/1) - 13.73%/13.73%
[01] |   gui(1/1) - 54.53%/7.49%
[02] |   |   debug(1/1) - 90.49%/6.78%
[02] |   |   chat(1/1) - 5.77%/0.43%
[02] |   |   unspecified(1/1) - 3.66%/0.27%
[02] |   |   bossHealth(1/1) - 0.08%/0.01%
[01] |   level(1/1) - 45.39%/6.23%
[02] |   |   terrain(1/1) - 51.99%/3.24%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x0000000100866860@28498a60]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.53%/1.09%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3146/0x0000000100866c90@39798063]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.56%/1.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3145/0x0000000100866a78@26938022]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.21%/0.59%
[03] |   |   |   unspecified(1/1) - 9.40%/0.30%
[03] |   |   |   filterempty(3/3) - 7.28%/0.24%
[02] |   |   entities(1/1) - 12.56%/0.78%
[02] |   |   translucent(1/1) - 9.91%/0.62%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3147/0x0000000100866ea8@55f54843]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 56.78%/0.35%
[03] |   |   |   filterempty(1/1) - 29.41%/0.18%
[03] |   |   |   unspecified(1/1) - 13.57%/0.08%
[03] |   |   |   translucent_sort(1/1) - 0.24%/0.00%
[02] |   |   sky(1/1) - 6.12%/0.38%
[02] |   |   unspecified(1/1) - 4.42%/0.28%
[02] |   |   clouds(1/1) - 3.76%/0.23%
[02] |   |   string(1/1) - 2.85%/0.18%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3183/0x000000010086a398@6659dd4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.66%/0.08%
[03] |   |   |   unspecified(1/1) - 28.90%/0.05%
[03] |   |   |   filterempty(1/1) - 27.44%/0.05%
[02] |   |   hand(1/1) - 2.41%/0.15%
[02] |   |   clear(1/1) - 1.74%/0.11%
[02] |   |   light_updates(1/1) - 0.91%/0.06%
[02] |   |   blockentities(1/1) - 0.90%/0.06%
[02] |   |   camera(1/1) - 0.56%/0.04%
[02] |   |   terrain_setup(1/1) - 0.45%/0.03%
[03] |   |   |   rebuildNear(1/1) - 46.05%/0.01%
[03] |   |   |   unspecified(1/1) - 27.63%/0.01%
[03] |   |   |   camera(1/1) - 9.21%/0.00%
[03] |   |   |   culling(1/1) - 7.89%/0.00%
[03] |   |   |   update(1/1) - 5.26%/0.00%
[03] |   |   |   cull(1/1) - 3.95%/0.00%
[02] |   |   pick(1/1) - 0.38%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.33%/0.02%
[02] |   |   destroyProgress(1/1) - 0.26%/0.02%
[02] |   |   weather(1/1) - 0.23%/0.01%
[02] |   |   updatechunks(1/1) - 0.07%/0.00%
[02] |   |   fog(1/1) - 0.04%/0.00%
[02] |   |   center(1/1) - 0.04%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.01%
[00] updateDisplay(1/1) - 3.71%/3.71%
[00] render(1/1) - 0.37%/0.37%
[01] |   unspecified(1/1) - 99.31%/0.37%
[01] |   display(1/1) - 0.69%/0.00%
[00] blit(1/1) - 0.16%/0.16%
[00] yield(1/1) - 0.09%/0.09%
[00] sound(1/1) - 0.09%/0.09%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

