---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1
Time span: 37 ms
Tick span: 1 ticks
// This is approximately 26.55 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 88.54%/88.54%
[00] gameRenderer(1/1) - 8.89%/8.89%
[01] |   gui(1/1) - 53.97%/4.80%
[02] |   |   debug(1/1) - 80.67%/3.87%
[02] |   |   chat(1/1) - 17.25%/0.83%
[02] |   |   unspecified(1/1) - 2.04%/0.10%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[01] |   level(1/1) - 45.88%/4.08%
[02] |   |   terrain(1/1) - 44.54%/1.82%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x0000000100866860@28498a60]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.59%/0.63%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3145/0x0000000100866a78@26938022]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.10%/0.53%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3146/0x0000000100866c90@39798063]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.57%/0.36%
[03] |   |   |   filterempty(3/3) - 10.78%/0.20%
[03] |   |   |   unspecified(1/1) - 5.96%/0.11%
[02] |   |   translucent(1/1) - 12.11%/0.49%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3147/0x0000000100866ea8@55f54843]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.37%/0.35%
[03] |   |   |   unspecified(1/1) - 15.74%/0.08%
[03] |   |   |   filterempty(1/1) - 12.19%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.70%/0.00%
[02] |   |   entities(1/1) - 9.07%/0.37%
[02] |   |   string(1/1) - 8.02%/0.33%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3183/0x000000010086a398@6659dd4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 51.42%/0.17%
[03] |   |   |   filterempty(1/1) - 33.90%/0.11%
[03] |   |   |   unspecified(1/1) - 14.68%/0.05%
[02] |   |   sky(1/1) - 7.98%/0.33%
[02] |   |   clear(1/1) - 3.01%/0.12%
[02] |   |   clouds(1/1) - 3.00%/0.12%
[02] |   |   unspecified(1/1) - 2.67%/0.11%
[02] |   |   hand(1/1) - 2.47%/0.10%
[02] |   |   light_updates(1/1) - 2.30%/0.09%
[02] |   |   camera(1/1) - 1.56%/0.06%
[02] |   |   blockentities(1/1) - 0.96%/0.04%
[02] |   |   terrain_setup(1/1) - 0.65%/0.03%
[03] |   |   |   rebuildNear(1/1) - 55.00%/0.01%
[03] |   |   |   unspecified(1/1) - 21.00%/0.01%
[03] |   |   |   culling(1/1) - 8.00%/0.00%
[03] |   |   |   camera(1/1) - 8.00%/0.00%
[03] |   |   |   cull(1/1) - 5.00%/0.00%
[03] |   |   |   update(1/1) - 3.00%/0.00%
[02] |   |   pick(1/1) - 0.61%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.43%/0.02%
[02] |   |   particles(1/1) - 0.23%/0.01%
[02] |   |   weather(1/1) - 0.14%/0.01%
[02] |   |   updatechunks(1/1) - 0.09%/0.00%
[02] |   |   center(1/1) - 0.05%/0.00%
[02] |   |   fog(1/1) - 0.05%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.15%/0.01%
[00] updateDisplay(1/1) - 2.03%/2.03%
[00] render(1/1) - 0.27%/0.27%
[01] |   unspecified(1/1) - 98.71%/0.26%
[01] |   display(1/1) - 1.29%/0.00%
[00] blit(1/1) - 0.18%/0.18%
[00] yield(1/1) - 0.07%/0.07%
[00] sound(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

