---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1
Time span: 35 ms
Tick span: 1 ticks
// This is approximately 28.07 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 86.28%/86.28%
[00] gameRenderer(1/1) - 9.77%/9.77%
[01] |   level(1/1) - 50.85%/4.97%
[02] |   |   terrain(1/1) - 45.87%/2.28%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3145/0x0000000100866a78@26938022]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.11%/0.80%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x0000000100866860@28498a60]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.92%/0.75%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3146/0x0000000100866c90@39798063]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.81%/0.45%
[03] |   |   |   filterempty(3/3) - 6.46%/0.15%
[03] |   |   |   unspecified(1/1) - 5.70%/0.13%
[02] |   |   entities(1/1) - 17.44%/0.87%
[02] |   |   translucent(1/1) - 10.67%/0.53%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3147/0x0000000100866ea8@55f54843]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.57%/0.34%
[03] |   |   |   filterempty(1/1) - 18.17%/0.10%
[03] |   |   |   unspecified(1/1) - 16.95%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.32%/0.00%
[02] |   |   sky(1/1) - 9.13%/0.45%
[02] |   |   blockentities(1/1) - 2.47%/0.12%
[02] |   |   unspecified(1/1) - 2.36%/0.12%
[02] |   |   string(1/1) - 2.18%/0.11%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3183/0x000000010086a398@6659dd4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.16%/0.05%
[03] |   |   |   filterempty(1/1) - 28.57%/0.03%
[03] |   |   |   unspecified(1/1) - 27.27%/0.03%
[02] |   |   clouds(1/1) - 2.12%/0.11%
[02] |   |   light_updates(1/1) - 2.03%/0.10%
[02] |   |   clear(1/1) - 1.67%/0.08%
[02] |   |   terrain_setup(1/1) - 0.99%/0.05%
[03] |   |   |   rebuildNear(1/1) - 42.05%/0.02%
[03] |   |   |   unspecified(1/1) - 24.43%/0.01%
[03] |   |   |   culling(1/1) - 14.20%/0.01%
[03] |   |   |   cull(1/1) - 11.93%/0.01%
[03] |   |   |   camera(1/1) - 4.55%/0.00%
[03] |   |   |   update(1/1) - 2.84%/0.00%
[02] |   |   hand(1/1) - 0.96%/0.05%
[02] |   |   destroyProgress(1/1) - 0.66%/0.03%
[02] |   |   camera(1/1) - 0.57%/0.03%
[02] |   |   pick(1/1) - 0.35%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.19%/0.01%
[02] |   |   updatechunks(1/1) - 0.10%/0.01%
[02] |   |   weather(1/1) - 0.09%/0.00%
[02] |   |   fog(1/1) - 0.07%/0.00%
[02] |   |   center(1/1) - 0.04%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 49.07%/4.79%
[02] |   |   debug(1/1) - 88.97%/4.26%
[02] |   |   chat(1/1) - 8.80%/0.42%
[02] |   |   unspecified(1/1) - 2.20%/0.11%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.01%
[00] updateDisplay(1/1) - 3.50%/3.50%
[00] render(1/1) - 0.27%/0.27%
[01] |   unspecified(1/1) - 99.48%/0.27%
[01] |   display(1/1) - 0.52%/0.00%
[00] blit(1/1) - 0.13%/0.13%
[00] yield(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

