---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 40.57 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 84.37%/84.37%
[00] gameRenderer(1/1) - 12.06%/12.06%
[01] |   gui(1/1) - 59.49%/7.17%
[02] |   |   debug(1/1) - 89.34%/6.41%
[02] |   |   chat(1/1) - 7.99%/0.57%
[02] |   |   unspecified(1/1) - 2.64%/0.19%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   level(1/1) - 40.43%/4.88%
[02] |   |   terrain(1/1) - 55.04%/2.68%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3145/0x0000000100866a78@26938022]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.63%/0.98%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x0000000100866860@28498a60]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.82%/0.88%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3146/0x0000000100866c90@39798063]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.05%/0.54%
[03] |   |   |   filterempty(3/3) - 5.43%/0.15%
[03] |   |   |   unspecified(1/1) - 5.06%/0.14%
[02] |   |   entities(1/1) - 13.64%/0.67%
[02] |   |   translucent(1/1) - 8.33%/0.41%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3147/0x0000000100866ea8@55f54843]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.22%/0.31%
[03] |   |   |   unspecified(1/1) - 13.69%/0.06%
[03] |   |   |   filterempty(1/1) - 9.69%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.40%/0.00%
[02] |   |   sky(1/1) - 8.08%/0.39%
[02] |   |   string(1/1) - 2.60%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3183/0x000000010086a398@6659dd4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.20%/0.06%
[03] |   |   |   unspecified(1/1) - 28.12%/0.04%
[03] |   |   |   filterempty(1/1) - 22.68%/0.03%
[02] |   |   unspecified(1/1) - 2.40%/0.12%
[02] |   |   clear(1/1) - 2.29%/0.11%
[02] |   |   clouds(1/1) - 2.07%/0.10%
[02] |   |   light_updates(1/1) - 1.31%/0.06%
[02] |   |   hand(1/1) - 0.75%/0.04%
[02] |   |   terrain_setup(1/1) - 0.74%/0.04%
[03] |   |   |   rebuildNear(1/1) - 51.69%/0.02%
[03] |   |   |   unspecified(1/1) - 22.47%/0.01%
[03] |   |   |   culling(1/1) - 10.11%/0.00%
[03] |   |   |   camera(1/1) - 7.87%/0.00%
[03] |   |   |   cull(1/1) - 4.49%/0.00%
[03] |   |   |   update(1/1) - 3.37%/0.00%
[02] |   |   camera(1/1) - 0.74%/0.04%
[02] |   |   blockentities(1/1) - 0.62%/0.03%
[02] |   |   pick(1/1) - 0.51%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.27%/0.01%
[02] |   |   particles(1/1) - 0.22%/0.01%
[02] |   |   weather(1/1) - 0.10%/0.00%
[02] |   |   updatechunks(1/1) - 0.08%/0.00%
[02] |   |   fog(1/1) - 0.07%/0.00%
[02] |   |   center(1/1) - 0.06%/0.00%
[02] |   |   captureFrustum(1/1) - 0.05%/0.00%
[02] |   |   culling(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.01%
[00] updateDisplay(1/1) - 3.06%/3.06%
[00] blit(1/1) - 0.18%/0.18%
[00] render(1/1) - 0.16%/0.16%
[01] |   unspecified(1/1) - 98.45%/0.15%
[01] |   display(1/1) - 1.55%/0.00%
[00] yield(1/1) - 0.14%/0.14%
[00] sound(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

