---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17.1
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 41.36 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 81.34%/81.34%
[00] gameRenderer(1/1) - 14.48%/14.48%
[01] |   level(1/1) - 53.99%/7.82%
[02] |   |   terrain(1/1) - 48.70%/3.81%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x0000000100866860@28498a60]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.84%/1.33%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3145/0x0000000100866a78@26938022]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.77%/1.02%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3146/0x0000000100866c90@39798063]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.83%/0.83%
[03] |   |   |   unspecified(1/1) - 10.14%/0.39%
[03] |   |   |   filterempty(3/3) - 6.42%/0.24%
[02] |   |   entities(1/1) - 18.21%/1.42%
[02] |   |   translucent(1/1) - 9.77%/0.76%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3147/0x0000000100866ea8@55f54843]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.04%/0.45%
[03] |   |   |   unspecified(1/1) - 27.00%/0.21%
[03] |   |   |   filterempty(1/1) - 13.69%/0.10%
[03] |   |   |   translucent_sort(1/1) - 0.27%/0.00%
[02] |   |   sky(1/1) - 8.58%/0.67%
[02] |   |   string(1/1) - 2.34%/0.18%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3183/0x000000010086a398@6659dd4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.47%/0.07%
[03] |   |   |   filterempty(1/1) - 33.63%/0.06%
[03] |   |   |   unspecified(1/1) - 28.89%/0.05%
[02] |   |   unspecified(1/1) - 2.13%/0.17%
[02] |   |   clouds(1/1) - 1.70%/0.13%
[02] |   |   clear(1/1) - 1.69%/0.13%
[02] |   |   blockentities(1/1) - 1.46%/0.11%
[02] |   |   pick(1/1) - 1.17%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.91%/0.07%
[02] |   |   destroyProgress(1/1) - 0.91%/0.07%
[02] |   |   hand(1/1) - 0.84%/0.07%
[02] |   |   camera(1/1) - 0.57%/0.04%
[02] |   |   terrain_setup(1/1) - 0.56%/0.04%
[03] |   |   |   rebuildNear(1/1) - 47.62%/0.02%
[03] |   |   |   unspecified(1/1) - 23.81%/0.01%
[03] |   |   |   camera(1/1) - 12.38%/0.01%
[03] |   |   |   culling(1/1) - 8.57%/0.00%
[03] |   |   |   update(1/1) - 3.81%/0.00%
[03] |   |   |   cull(1/1) - 3.81%/0.00%
[02] |   |   particles(1/1) - 0.16%/0.01%
[02] |   |   weather(1/1) - 0.10%/0.01%
[02] |   |   updatechunks(1/1) - 0.07%/0.01%
[02] |   |   fog(1/1) - 0.04%/0.00%
[02] |   |   center(1/1) - 0.04%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[01] |   gui(1/1) - 45.94%/6.65%
[02] |   |   debug(1/1) - 90.31%/6.01%
[02] |   |   chat(1/1) - 7.46%/0.50%
[02] |   |   unspecified(1/1) - 2.19%/0.15%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.01%
[00] updateDisplay(1/1) - 3.37%/3.37%
[00] render(1/1) - 0.43%/0.43%
[01] |   unspecified(1/1) - 99.32%/0.42%
[01] |   display(1/1) - 0.68%/0.00%
[00] blit(1/1) - 0.16%/0.16%
[00] yield(1/1) - 0.14%/0.14%
[00] sound(1/1) - 0.07%/0.07%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

