---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1
Time span: 23 ms
Tick span: 1 ticks
// This is approximately 42.03 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 81.89%/81.89%
[00] gameRenderer(1/1) - 13.52%/13.52%
[01] |   gui(1/1) - 62.60%/8.46%
[02] |   |   debug(1/1) - 92.60%/7.84%
[02] |   |   chat(1/1) - 5.51%/0.47%
[02] |   |   unspecified(1/1) - 1.87%/0.16%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   level(1/1) - 37.31%/5.04%
[02] |   |   terrain(1/1) - 55.99%/2.82%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x0000000100866860@28498a60]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.37%/0.91%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3146/0x0000000100866c90@39798063]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.09%/0.76%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3145/0x0000000100866a78@26938022]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.97%/0.71%
[03] |   |   |   filterempty(3/3) - 8.84%/0.25%
[03] |   |   |   unspecified(1/1) - 6.73%/0.19%
[02] |   |   entities(1/1) - 11.33%/0.57%
[02] |   |   translucent(1/1) - 8.43%/0.42%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3147/0x0000000100866ea8@55f54843]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.38%/0.32%
[03] |   |   |   unspecified(1/1) - 13.85%/0.06%
[03] |   |   |   filterempty(1/1) - 10.88%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.89%/0.00%
[02] |   |   sky(1/1) - 7.78%/0.39%
[02] |   |   string(1/1) - 2.55%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3183/0x000000010086a398@6659dd4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.02%/0.06%
[03] |   |   |   unspecified(1/1) - 27.78%/0.04%
[03] |   |   |   filterempty(1/1) - 23.20%/0.03%
[02] |   |   unspecified(1/1) - 2.47%/0.12%
[02] |   |   clear(1/1) - 2.28%/0.11%
[02] |   |   clouds(1/1) - 2.09%/0.11%
[02] |   |   blockentities(1/1) - 1.78%/0.09%
[02] |   |   light_updates(1/1) - 1.38%/0.07%
[02] |   |   terrain_setup(1/1) - 0.84%/0.04%
[03] |   |   |   rebuildNear(1/1) - 47.52%/0.02%
[03] |   |   |   unspecified(1/1) - 25.74%/0.01%
[03] |   |   |   culling(1/1) - 11.88%/0.01%
[03] |   |   |   camera(1/1) - 7.92%/0.00%
[03] |   |   |   cull(1/1) - 3.96%/0.00%
[03] |   |   |   update(1/1) - 2.97%/0.00%
[02] |   |   camera(1/1) - 0.79%/0.04%
[02] |   |   hand(1/1) - 0.77%/0.04%
[02] |   |   pick(1/1) - 0.58%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.28%/0.01%
[02] |   |   particles(1/1) - 0.23%/0.01%
[02] |   |   updatechunks(1/1) - 0.13%/0.01%
[02] |   |   weather(1/1) - 0.11%/0.01%
[02] |   |   fog(1/1) - 0.06%/0.00%
[02] |   |   center(1/1) - 0.05%/0.00%
[02] |   |   culling(1/1) - 0.04%/0.00%
[02] |   |   captureFrustum(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.09%/0.01%
[00] updateDisplay(1/1) - 4.21%/4.21%
[00] blit(1/1) - 0.20%/0.20%
[00] render(1/1) - 0.15%/0.15%
[01] |   unspecified(1/1) - 98.30%/0.15%
[01] |   display(1/1) - 1.70%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

