---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w15a
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 102.04 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 96.28%/96.28%
[01] |   level(1/1) - 74.06%/71.30%
[02] |   |   sky(1/1) - 49.40%/35.22%
[02] |   |   terrain(1/1) - 32.74%/23.34%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2881/1549830536@130b0206]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.01%/7.94%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2882/1301782390@3f5d4388]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.99%/7.00%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2883/1435519155@734c6928]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.38%/5.69%
[03] |   |   |   filterempty(3/3) - 7.04%/1.64%
[03] |   |   |   unspecified(1/1) - 4.58%/1.07%
[02] |   |   translucent(1/1) - 6.61%/4.71%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2884/1192937442@fbda9bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 67.98%/3.20%
[03] |   |   |   unspecified(1/1) - 22.52%/1.06%
[03] |   |   |   filterempty(1/1) - 9.22%/0.43%
[03] |   |   |   translucent_sort(1/1) - 0.29%/0.01%
[02] |   |   entities(1/1) - 3.31%/2.36%
[02] |   |   unspecified(1/1) - 1.42%/1.01%
[02] |   |   string(1/1) - 1.13%/0.81%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2917/933693884@446d817c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.92%/0.35%
[03] |   |   |   filterempty(1/1) - 31.67%/0.26%
[03] |   |   |   unspecified(1/1) - 25.42%/0.21%
[02] |   |   clear(1/1) - 1.07%/0.76%
[02] |   |   clouds(1/1) - 0.70%/0.50%
[02] |   |   blockentities(1/1) - 0.68%/0.49%
[02] |   |   terrain_setup(1/1) - 0.54%/0.39%
[03] |   |   |   rebuildNear(1/1) - 68.69%/0.27%
[03] |   |   |   unspecified(1/1) - 13.91%/0.05%
[03] |   |   |   camera(1/1) - 7.83%/0.03%
[03] |   |   |   culling(1/1) - 6.96%/0.03%
[03] |   |   |   cull(1/1) - 1.74%/0.01%
[03] |   |   |   update(1/1) - 0.87%/0.00%
[02] |   |   light_updates(1/1) - 0.44%/0.32%
[02] |   |   camera(1/1) - 0.41%/0.29%
[02] |   |   pick(1/1) - 0.39%/0.28%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.38%/0.27%
[02] |   |   destroyProgress(1/1) - 0.30%/0.22%
[02] |   |   weather(1/1) - 0.17%/0.12%
[02] |   |   fog(1/1) - 0.13%/0.09%
[02] |   |   particles(1/1) - 0.09%/0.06%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 25.84%/24.87%
[02] |   |   debug(1/1) - 88.58%/22.03%
[02] |   |   chat(1/1) - 7.26%/1.81%
[02] |   |   unspecified(1/1) - 4.09%/1.02%
[02] |   |   bossHealth(1/1) - 0.07%/0.02%
[01] |   unspecified(1/1) - 0.10%/0.10%
[00] updateDisplay(1/1) - 1.37%/1.37%
[00] unspecified(1/1) - 1.17%/1.17%
[00] blit(1/1) - 0.83%/0.83%
[00] render(1/1) - 0.17%/0.17%
[01] |   unspecified(1/1) - 88.24%/0.15%
[01] |   display(1/1) - 11.76%/0.02%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

