---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 21w15a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 120.39 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 95.62%/95.62%
[01] |   level(1/1) - 69.18%/66.15%
[02] |   |   sky(1/1) - 56.73%/37.53%
[02] |   |   terrain(1/1) - 28.43%/18.81%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2881/1549830536@130b0206]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.61%/6.70%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2882/1301782390@3f5d4388]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.65%/5.20%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2883/1435519155@734c6928]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.80%/4.85%
[03] |   |   |   filterempty(3/3) - 6.62%/1.24%
[03] |   |   |   unspecified(1/1) - 4.33%/0.81%
[02] |   |   translucent(1/1) - 5.59%/3.70%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2884/1192937442@fbda9bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.02%/2.55%
[03] |   |   |   unspecified(1/1) - 23.82%/0.88%
[03] |   |   |   filterempty(1/1) - 7.05%/0.26%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   entities(1/1) - 1.74%/1.15%
[02] |   |   unspecified(1/1) - 1.64%/1.08%
[02] |   |   string(1/1) - 1.21%/0.80%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2917/933693884@446d817c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.06%/0.35%
[03] |   |   |   filterempty(1/1) - 28.71%/0.23%
[03] |   |   |   unspecified(1/1) - 27.23%/0.22%
[02] |   |   clear(1/1) - 0.80%/0.53%
[02] |   |   clouds(1/1) - 0.77%/0.51%
[02] |   |   light_updates(1/1) - 0.56%/0.37%
[02] |   |   terrain_setup(1/1) - 0.54%/0.36%
[03] |   |   |   rebuildNear(1/1) - 69.23%/0.25%
[03] |   |   |   unspecified(1/1) - 12.09%/0.04%
[03] |   |   |   culling(1/1) - 7.69%/0.03%
[03] |   |   |   camera(1/1) - 6.60%/0.02%
[03] |   |   |   update(1/1) - 2.20%/0.01%
[03] |   |   |   cull(1/1) - 2.20%/0.01%
[02] |   |   pick(1/1) - 0.46%/0.30%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.44%/0.29%
[02] |   |   blockentities(1/1) - 0.32%/0.21%
[02] |   |   hand(1/1) - 0.26%/0.17%
[02] |   |   weather(1/1) - 0.13%/0.09%
[02] |   |   destroyProgress(1/1) - 0.11%/0.07%
[02] |   |   fog(1/1) - 0.10%/0.06%
[02] |   |   particles(1/1) - 0.09%/0.06%
[02] |   |   updatechunks(1/1) - 0.05%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 30.69%/29.35%
[02] |   |   debug(1/1) - 88.09%/25.85%
[02] |   |   chat(1/1) - 6.92%/2.03%
[02] |   |   unspecified(1/1) - 4.94%/1.45%
[02] |   |   bossHealth(1/1) - 0.05%/0.02%
[01] |   unspecified(1/1) - 0.12%/0.12%
[00] unspecified(1/1) - 1.60%/1.60%
[00] updateDisplay(1/1) - 1.45%/1.45%
[00] blit(1/1) - 0.93%/0.93%
[00] render(1/1) - 0.20%/0.20%
[01] |   unspecified(1/1) - 88.00%/0.17%
[01] |   display(1/1) - 12.00%/0.02%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.02%/0.02%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

