---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 21w15a
Time span: 16 ms
Tick span: 1 ticks
// This is approximately 60.23 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 97.64%/97.64%
[01] |   level(1/1) - 83.01%/81.05%
[02] |   |   sky(1/1) - 80.54%/65.28%
[02] |   |   terrain(1/1) - 12.60%/10.21%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2881/1549830536@130b0206]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.57%/3.63%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2882/1301782390@3f5d4388]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.38%/2.90%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2883/1435519155@734c6928]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.15%/2.26%
[03] |   |   |   filterempty(3/3) - 8.63%/0.88%
[03] |   |   |   unspecified(1/1) - 5.26%/0.54%
[02] |   |   translucent(1/1) - 2.50%/2.02%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2884/1192937442@fbda9bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.37%/1.38%
[03] |   |   |   unspecified(1/1) - 24.66%/0.50%
[03] |   |   |   filterempty(1/1) - 6.68%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.29%/0.01%
[02] |   |   entities(1/1) - 0.83%/0.67%
[02] |   |   unspecified(1/1) - 0.64%/0.52%
[02] |   |   string(1/1) - 0.56%/0.46%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2917/933693884@446d817c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.57%/0.18%
[03] |   |   |   unspecified(1/1) - 32.61%/0.15%
[03] |   |   |   filterempty(1/1) - 27.83%/0.13%
[02] |   |   terrain_setup(1/1) - 0.43%/0.35%
[03] |   |   |   rebuildNear(1/1) - 70.06%/0.25%
[03] |   |   |   unspecified(1/1) - 12.99%/0.05%
[03] |   |   |   culling(1/1) - 6.78%/0.02%
[03] |   |   |   camera(1/1) - 6.22%/0.02%
[03] |   |   |   update(1/1) - 2.82%/0.01%
[03] |   |   |   cull(1/1) - 1.13%/0.00%
[02] |   |   clouds(1/1) - 0.34%/0.28%
[02] |   |   clear(1/1) - 0.32%/0.26%
[02] |   |   pick(1/1) - 0.26%/0.21%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.22%/0.18%
[02] |   |   camera(1/1) - 0.16%/0.13%
[02] |   |   blockentities(1/1) - 0.15%/0.13%
[02] |   |   hand(1/1) - 0.13%/0.10%
[02] |   |   fog(1/1) - 0.08%/0.06%
[02] |   |   destroyProgress(1/1) - 0.07%/0.06%
[02] |   |   weather(1/1) - 0.06%/0.05%
[02] |   |   updatechunks(1/1) - 0.05%/0.04%
[02] |   |   particles(1/1) - 0.04%/0.03%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 16.93%/16.53%
[02] |   |   debug(1/1) - 89.67%/14.82%
[02] |   |   chat(1/1) - 6.64%/1.10%
[02] |   |   unspecified(1/1) - 3.65%/0.60%
[02] |   |   bossHealth(1/1) - 0.05%/0.01%
[01] |   unspecified(1/1) - 0.06%/0.06%
[00] updateDisplay(1/1) - 0.83%/0.83%
[00] unspecified(1/1) - 0.72%/0.72%
[00] blit(1/1) - 0.62%/0.62%
[00] render(1/1) - 0.09%/0.09%
[01] |   unspecified(1/1) - 88.64%/0.08%
[01] |   display(1/1) - 11.36%/0.01%
[00] sound(1/1) - 0.05%/0.05%
[00] toasts(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

