---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w15a
Time span: 46 ms
Tick span: 1 ticks
// This is approximately 21.53 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.35%/99.35%
[01] |   gui(1/1) - 71.90%/71.43%
[02] |   |   debug(1/1) - 99.17%/70.84%
[02] |   |   chat(1/1) - 0.58%/0.41%
[02] |   |   unspecified(1/1) - 0.23%/0.17%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 28.10%/27.91%
[02] |   |   sky(1/1) - 82.05%/22.90%
[02] |   |   terrain(1/1) - 11.60%/3.24%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2881/1549830536@130b0206]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.26%/1.17%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2882/1301782390@3f5d4388]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.77%/1.03%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2883/1435519155@734c6928]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.42%/0.79%
[03] |   |   |   filterempty(3/3) - 4.22%/0.14%
[03] |   |   |   unspecified(1/1) - 3.32%/0.11%
[02] |   |   translucent(1/1) - 2.46%/0.69%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2884/1192937442@fbda9bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.04%/0.44%
[03] |   |   |   unspecified(1/1) - 30.88%/0.21%
[03] |   |   |   filterempty(1/1) - 4.87%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.00%
[02] |   |   string(1/1) - 0.79%/0.22%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2917/933693884@446d817c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.16%/0.11%
[03] |   |   |   filterempty(1/1) - 26.69%/0.06%
[03] |   |   |   unspecified(1/1) - 23.15%/0.05%
[02] |   |   unspecified(1/1) - 0.69%/0.19%
[02] |   |   entities(1/1) - 0.63%/0.18%
[02] |   |   clouds(1/1) - 0.58%/0.16%
[02] |   |   clear(1/1) - 0.30%/0.08%
[02] |   |   light_updates(1/1) - 0.21%/0.06%
[02] |   |   hand(1/1) - 0.17%/0.05%
[02] |   |   camera(1/1) - 0.11%/0.03%
[02] |   |   terrain_setup(1/1) - 0.10%/0.03%
[03] |   |   |   rebuildNear(1/1) - 61.54%/0.02%
[03] |   |   |   unspecified(1/1) - 20.51%/0.01%
[03] |   |   |   camera(1/1) - 7.70%/0.00%
[03] |   |   |   culling(1/1) - 5.13%/0.00%
[03] |   |   |   update(1/1) - 2.56%/0.00%
[03] |   |   |   cull(1/1) - 2.56%/0.00%
[02] |   |   blockentities(1/1) - 0.09%/0.03%
[02] |   |   pick(1/1) - 0.07%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.04%/0.01%
[02] |   |   particles(1/1) - 0.03%/0.01%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 0.30%/0.30%
[00] blit(1/1) - 0.17%/0.17%
[00] unspecified(1/1) - 0.14%/0.14%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 96.87%/0.02%
[01] |   display(1/1) - 3.13%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

