---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w15a
Time span: 48 ms
Tick span: 1 ticks
// This is approximately 20.54 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 98.85%/98.85%
[01] |   gui(1/1) - 73.63%/72.79%
[02] |   |   debug(1/1) - 98.88%/71.97%
[02] |   |   chat(1/1) - 0.89%/0.65%
[02] |   |   unspecified(1/1) - 0.23%/0.17%
[02] |   |   bossHealth(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 26.35%/26.04%
[02] |   |   sky(1/1) - 82.70%/21.54%
[02] |   |   terrain(1/1) - 11.37%/2.96%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2881/1549830536@130b0206]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.03%/1.04%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2882/1301782390@3f5d4388]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.08%/0.89%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2883/1435519155@734c6928]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.75%/0.73%
[03] |   |   |   filterempty(3/3) - 6.06%/0.18%
[03] |   |   |   unspecified(1/1) - 4.08%/0.12%
[02] |   |   translucent(1/1) - 2.27%/0.59%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2884/1192937442@fbda9bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 66.13%/0.39%
[03] |   |   |   unspecified(1/1) - 26.98%/0.16%
[03] |   |   |   filterempty(1/1) - 6.66%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.00%
[02] |   |   string(1/1) - 0.73%/0.19%
[03] |   |   |   unspecified(1/1) - 43.01%/0.08%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2917/933693884@446d817c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.39%/0.06%
[03] |   |   |   filterempty(1/1) - 27.60%/0.05%
[02] |   |   entities(1/1) - 0.65%/0.17%
[02] |   |   unspecified(1/1) - 0.52%/0.14%
[02] |   |   clear(1/1) - 0.32%/0.08%
[02] |   |   clouds(1/1) - 0.30%/0.08%
[02] |   |   light_updates(1/1) - 0.23%/0.06%
[02] |   |   terrain_setup(1/1) - 0.18%/0.05%
[03] |   |   |   rebuildNear(1/1) - 64.70%/0.03%
[03] |   |   |   unspecified(1/1) - 17.65%/0.01%
[03] |   |   |   culling(1/1) - 7.35%/0.00%
[03] |   |   |   camera(1/1) - 5.89%/0.00%
[03] |   |   |   cull(1/1) - 2.94%/0.00%
[03] |   |   |   update(1/1) - 1.47%/0.00%
[02] |   |   pick(1/1) - 0.17%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.16%/0.04%
[02] |   |   blockentities(1/1) - 0.12%/0.03%
[02] |   |   hand(1/1) - 0.09%/0.02%
[02] |   |   destroyProgress(1/1) - 0.04%/0.01%
[02] |   |   weather(1/1) - 0.04%/0.01%
[02] |   |   particles(1/1) - 0.03%/0.01%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   updatechunks(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 0.41%/0.41%
[00] blit(1/1) - 0.26%/0.26%
[00] unspecified(1/1) - 0.24%/0.24%
[00] fpsUpdate(1/1) - 0.17%/0.17%
[00] render(1/1) - 0.03%/0.03%
[01] |   unspecified(1/1) - 88.64%/0.03%
[01] |   display(1/1) - 11.36%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

