---- Minecraft Profiler Results ----
// Now with extra numbers

Version: 21w15a
Time span: 47 ms
Tick span: 1 ticks
// This is approximately 21.03 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.34%/99.34%
[01] |   gui(1/1) - 72.78%/72.29%
[02] |   |   debug(1/1) - 99.22%/71.73%
[02] |   |   chat(1/1) - 0.56%/0.41%
[02] |   |   unspecified(1/1) - 0.21%/0.15%
[02] |   |   bossHealth(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 27.21%/27.03%
[02] |   |   sky(1/1) - 84.04%/22.72%
[02] |   |   terrain(1/1) - 10.85%/2.93%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2881/1549830536@130b0206]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.96%/1.08%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2882/1301782390@3f5d4388]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.66%/0.84%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2883/1435519155@734c6928]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.86%/0.79%
[03] |   |   |   filterempty(3/3) - 4.15%/0.12%
[03] |   |   |   unspecified(1/1) - 3.37%/0.10%
[02] |   |   translucent(1/1) - 2.02%/0.55%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2884/1192937442@fbda9bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.76%/0.39%
[03] |   |   |   unspecified(1/1) - 22.52%/0.12%
[03] |   |   |   filterempty(1/1) - 5.60%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.13%/0.00%
[02] |   |   entities(1/1) - 0.68%/0.18%
[02] |   |   unspecified(1/1) - 0.53%/0.14%
[02] |   |   string(1/1) - 0.42%/0.11%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2917/933693884@446d817c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.63%/0.05%
[03] |   |   |   unspecified(1/1) - 28.22%/0.03%
[03] |   |   |   filterempty(1/1) - 25.15%/0.03%
[02] |   |   clear(1/1) - 0.30%/0.08%
[02] |   |   clouds(1/1) - 0.27%/0.07%
[02] |   |   light_updates(1/1) - 0.21%/0.06%
[02] |   |   hand(1/1) - 0.16%/0.04%
[02] |   |   camera(1/1) - 0.11%/0.03%
[02] |   |   terrain_setup(1/1) - 0.09%/0.03%
[03] |   |   |   rebuildNear(1/1) - 58.34%/0.01%
[03] |   |   |   unspecified(1/1) - 25.00%/0.01%
[03] |   |   |   culling(1/1) - 5.55%/0.00%
[03] |   |   |   camera(1/1) - 5.55%/0.00%
[03] |   |   |   update(1/1) - 2.78%/0.00%
[03] |   |   |   cull(1/1) - 2.78%/0.00%
[02] |   |   blockentities(1/1) - 0.09%/0.02%
[02] |   |   pick(1/1) - 0.08%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.04%/0.01%
[02] |   |   particles(1/1) - 0.03%/0.01%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 0.31%/0.31%
[00] blit(1/1) - 0.18%/0.18%
[00] unspecified(1/1) - 0.14%/0.14%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 93.94%/0.02%
[01] |   display(1/1) - 6.06%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

