---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w15a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 120.77 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 96.72%/96.72%
[01] |   level(1/1) - 72.10%/69.74%
[02] |   |   sky(1/1) - 62.67%/43.71%
[02] |   |   terrain(1/1) - 24.45%/17.05%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2881/1549830536@130b0206]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.98%/6.31%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2882/1301782390@3f5d4388]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.14%/4.80%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2883/1435519155@734c6928]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.47%/4.34%
[03] |   |   |   filterempty(3/3) - 4.91%/0.84%
[03] |   |   |   unspecified(1/1) - 4.49%/0.77%
[02] |   |   translucent(1/1) - 5.25%/3.66%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2884/1192937442@fbda9bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 62.60%/2.29%
[03] |   |   |   unspecified(1/1) - 28.79%/1.05%
[03] |   |   |   filterempty(1/1) - 8.51%/0.31%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   string(1/1) - 1.38%/0.96%
[03] |   |   |   unspecified(1/1) - 34.44%/0.33%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2917/933693884@446d817c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.78%/0.32%
[03] |   |   |   filterempty(1/1) - 32.78%/0.32%
[02] |   |   entities(1/1) - 1.32%/0.92%
[02] |   |   unspecified(1/1) - 1.08%/0.75%
[02] |   |   clouds(1/1) - 0.65%/0.45%
[02] |   |   light_updates(1/1) - 0.64%/0.45%
[02] |   |   clear(1/1) - 0.63%/0.44%
[02] |   |   terrain_setup(1/1) - 0.61%/0.42%
[03] |   |   |   unspecified(1/1) - 66.98%/0.28%
[03] |   |   |   rebuildNear(1/1) - 24.53%/0.10%
[03] |   |   |   camera(1/1) - 3.77%/0.02%
[03] |   |   |   culling(1/1) - 2.83%/0.01%
[03] |   |   |   update(1/1) - 0.94%/0.00%
[03] |   |   |   cull(1/1) - 0.94%/0.00%
[02] |   |   pick(1/1) - 0.37%/0.26%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.25%/0.18%
[02] |   |   blockentities(1/1) - 0.21%/0.14%
[02] |   |   hand(1/1) - 0.17%/0.12%
[02] |   |   destroyProgress(1/1) - 0.09%/0.06%
[02] |   |   fog(1/1) - 0.07%/0.05%
[02] |   |   particles(1/1) - 0.06%/0.04%
[02] |   |   updatechunks(1/1) - 0.05%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 27.85%/26.93%
[02] |   |   debug(1/1) - 90.24%/24.31%
[02] |   |   chat(1/1) - 7.85%/2.11%
[02] |   |   unspecified(1/1) - 1.88%/0.51%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.05%
[00] updateDisplay(1/1) - 1.23%/1.23%
[00] blit(1/1) - 0.90%/0.90%
[00] unspecified(1/1) - 0.79%/0.79%
[00] render(1/1) - 0.27%/0.27%
[01] |   unspecified(1/1) - 97.02%/0.26%
[01] |   display(1/1) - 2.98%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

