---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 21w15a
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 110.05 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 96.64%/96.64%
[01] |   level(1/1) - 73.62%/71.15%
[02] |   |   sky(1/1) - 63.44%/45.14%
[02] |   |   terrain(1/1) - 22.61%/16.09%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2881/1549830536@130b0206]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.57%/5.88%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2882/1301782390@3f5d4388]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.49%/4.42%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2883/1435519155@734c6928]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.34%/4.08%
[03] |   |   |   filterempty(3/3) - 5.39%/0.87%
[03] |   |   |   unspecified(1/1) - 5.21%/0.84%
[02] |   |   translucent(1/1) - 4.74%/3.37%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2884/1192937442@fbda9bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.12%/2.19%
[03] |   |   |   unspecified(1/1) - 29.28%/0.99%
[03] |   |   |   filterempty(1/1) - 5.38%/0.18%
[03] |   |   |   translucent_sort(1/1) - 0.22%/0.01%
[02] |   |   terrain_setup(1/1) - 2.01%/1.43%
[03] |   |   |   rebuildNear(1/1) - 73.10%/1.04%
[03] |   |   |   unspecified(1/1) - 9.39%/0.13%
[03] |   |   |   camera(1/1) - 5.33%/0.08%
[03] |   |   |   culling(1/1) - 5.08%/0.07%
[03] |   |   |   update(1/1) - 3.55%/0.05%
[03] |   |   |   cull(1/1) - 3.55%/0.05%
[02] |   |   entities(1/1) - 1.44%/1.03%
[02] |   |   string(1/1) - 1.08%/0.77%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2917/933693884@446d817c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.62%/0.30%
[03] |   |   |   unspecified(1/1) - 37.74%/0.29%
[03] |   |   |   filterempty(1/1) - 22.64%/0.17%
[02] |   |   unspecified(1/1) - 0.88%/0.62%
[02] |   |   clouds(1/1) - 0.78%/0.55%
[02] |   |   clear(1/1) - 0.74%/0.53%
[02] |   |   light_updates(1/1) - 0.41%/0.29%
[02] |   |   blockentities(1/1) - 0.30%/0.21%
[02] |   |   camera(1/1) - 0.20%/0.15%
[02] |   |   destroyProgress(1/1) - 0.19%/0.13%
[02] |   |   fog(1/1) - 0.17%/0.12%
[02] |   |   pick(1/1) - 0.16%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   captureFrustum(1/1) - 0.16%/0.11%
[02] |   |   particles(1/1) - 0.15%/0.11%
[02] |   |   hand(1/1) - 0.15%/0.11%
[02] |   |   updatechunks(1/1) - 0.13%/0.09%
[02] |   |   center(1/1) - 0.13%/0.09%
[02] |   |   weather(1/1) - 0.13%/0.09%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 26.31%/25.43%
[02] |   |   debug(1/1) - 89.99%/22.88%
[02] |   |   chat(1/1) - 8.06%/2.05%
[02] |   |   unspecified(1/1) - 1.93%/0.49%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.07%/0.07%
[00] updateDisplay(1/1) - 1.31%/1.31%
[00] unspecified(1/1) - 0.96%/0.96%
[00] blit(1/1) - 0.89%/0.89%
[00] render(1/1) - 0.12%/0.12%
[01] |   unspecified(1/1) - 93.75%/0.11%
[01] |   display(1/1) - 6.25%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

