---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w15a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 116.69 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 95.89%/95.89%
[01] |   level(1/1) - 69.44%/66.58%
[02] |   |   sky(1/1) - 55.45%/36.92%
[02] |   |   terrain(1/1) - 29.37%/19.56%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2881/1549830536@130b0206]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.85%/7.01%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2882/1301782390@3f5d4388]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.82%/5.64%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2883/1435519155@734c6928]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.04%/4.90%
[03] |   |   |   filterempty(3/3) - 6.20%/1.21%
[03] |   |   |   unspecified(1/1) - 4.09%/0.80%
[02] |   |   translucent(1/1) - 6.17%/4.11%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2884/1192937442@fbda9bf]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.58%/2.90%
[03] |   |   |   unspecified(1/1) - 23.21%/0.95%
[03] |   |   |   filterempty(1/1) - 6.01%/0.25%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.01%
[02] |   |   entities(1/1) - 1.81%/1.21%
[02] |   |   unspecified(1/1) - 1.63%/1.09%
[02] |   |   string(1/1) - 1.22%/0.82%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2917/933693884@446d817c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.13%/0.35%
[03] |   |   |   filterempty(1/1) - 28.91%/0.24%
[03] |   |   |   unspecified(1/1) - 27.96%/0.23%
[02] |   |   clouds(1/1) - 0.95%/0.63%
[02] |   |   clear(1/1) - 0.74%/0.49%
[02] |   |   terrain_setup(1/1) - 0.58%/0.39%
[03] |   |   |   rebuildNear(1/1) - 71.00%/0.27%
[03] |   |   |   unspecified(1/1) - 10.00%/0.04%
[03] |   |   |   culling(1/1) - 8.00%/0.03%
[03] |   |   |   camera(1/1) - 6.00%/0.02%
[03] |   |   |   update(1/1) - 3.00%/0.01%
[03] |   |   |   cull(1/1) - 2.00%/0.01%
[02] |   |   light_updates(1/1) - 0.48%/0.32%
[02] |   |   camera(1/1) - 0.30%/0.20%
[02] |   |   blockentities(1/1) - 0.27%/0.18%
[02] |   |   hand(1/1) - 0.26%/0.17%
[02] |   |   pick(1/1) - 0.25%/0.17%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.13%/0.08%
[02] |   |   fog(1/1) - 0.12%/0.08%
[02] |   |   updatechunks(1/1) - 0.10%/0.07%
[02] |   |   particles(1/1) - 0.08%/0.05%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 30.31%/29.07%
[02] |   |   debug(1/1) - 89.98%/26.15%
[02] |   |   chat(1/1) - 6.88%/2.00%
[02] |   |   unspecified(1/1) - 3.10%/0.90%
[02] |   |   bossHealth(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 0.25%/0.24%
[00] updateDisplay(1/1) - 1.48%/1.48%
[00] unspecified(1/1) - 1.19%/1.19%
[00] blit(1/1) - 0.97%/0.97%
[00] render(1/1) - 0.32%/0.32%
[01] |   unspecified(1/1) - 92.77%/0.30%
[01] |   display(1/1) - 7.23%/0.02%
[00] sound(1/1) - 0.05%/0.05%
[00] toasts(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

