---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w43a
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 41.14 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 70.20%/70.20%
[00] gameRenderer(1/1) - 21.01%/21.01%
[01] |   level(1/1) - 67.06%/14.09%
[02] |   |   terrain(1/1) - 75.17%/10.59%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3479/0x00000001008c8430@7d766484]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.02%/3.71%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3480/0x00000001008c8648@2c9484e4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.60%/3.56%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[epf$$Lambda$3481/0x00000001008c8860@5a6c6ffc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.91%/3.06%
[03] |   |   |   unspecified(1/1) - 1.31%/0.14%
[03] |   |   |   filterempty(3/3) - 1.15%/0.12%
[02] |   |   translucent(1/1) - 8.76%/1.23%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3482/0x00000001008c8a78@547bdcf8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 91.15%/1.13%
[03] |   |   |   unspecified(1/1) - 5.11%/0.06%
[03] |   |   |   filterempty(1/1) - 3.58%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.17%/0.00%
[02] |   |   entities(1/1) - 5.45%/0.77%
[02] |   |   sky(1/1) - 2.43%/0.34%
[02] |   |   string(1/1) - 2.21%/0.31%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3517/0x00000001008cd3c0@1ae7d0b7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.45%/0.24%
[03] |   |   |   unspecified(1/1) - 11.70%/0.04%
[03] |   |   |   filterempty(1/1) - 9.86%/0.03%
[02] |   |   blockentities(1/1) - 1.39%/0.20%
[02] |   |   unspecified(1/1) - 1.12%/0.16%
[02] |   |   clear(1/1) - 1.05%/0.15%
[02] |   |   clouds(1/1) - 0.78%/0.11%
[02] |   |   compilechunks(1/1) - 0.27%/0.04%
[03] |   |   |   populate_chunks_to_compile(1/1) - 60.87%/0.02%
[03] |   |   |   unspecified(1/1) - 20.65%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 11.96%/0.00%
[03] |   |   |   upload(1/1) - 6.52%/0.00%
[02] |   |   hand(1/1) - 0.26%/0.04%
[02] |   |   terrain_setup(1/1) - 0.24%/0.03%
[03] |   |   |   unspecified(1/1) - 27.71%/0.01%
[03] |   |   |   update(1/1) - 26.51%/0.01%
[03] |   |   |   culling(1/1) - 24.10%/0.01%
[03] |   |   |   camera(1/1) - 15.66%/0.01%
[03] |   |   |   cull(1/1) - 6.02%/0.00%
[02] |   |   camera(1/1) - 0.23%/0.03%
[02] |   |   light_updates(1/1) - 0.18%/0.03%
[02] |   |   pick(1/1) - 0.14%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.11%/0.02%
[02] |   |   particles(1/1) - 0.10%/0.01%
[02] |   |   weather(1/1) - 0.03%/0.00%
[02] |   |   fog(1/1) - 0.02%/0.00%
[02] |   |   light_update_queue(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 32.90%/6.91%
[02] |   |   debug(1/1) - 92.61%/6.40%
[02] |   |   chat(1/1) - 5.75%/0.40%
[02] |   |   unspecified(1/1) - 1.60%/0.11%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.01%
[00] unspecified(1/1) - 8.54%/8.54%
[00] blit(1/1) - 0.11%/0.11%
[00] render(1/1) - 0.11%/0.11%
[01] |   unspecified(1/1) - 98.09%/0.11%
[01] |   display(1/1) - 1.91%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

