---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1
Time span: 18 ms
Tick span: 1 ticks
// This is approximately 52.76 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 85.73%/85.73%
[01] |   gui(1/1) - 84.03%/72.04%
[02] |   |   chat(1/1) - 90.63%/65.29%
[02] |   |   debug(1/1) - 9.13%/6.58%
[02] |   |   unspecified(1/1) - 0.24%/0.17%
[02] |   |   bossHealth(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 15.96%/13.68%
[02] |   |   terrain(1/1) - 71.57%/9.79%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3172/0x0000000800866648@27225e83]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.06%/3.73%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3173/0x0000000800866860@157c5e38]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.02%/3.04%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3174/0x0000000800866a78@1180bcfe]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.04%/2.65%
[03] |   |   |   filterempty(3/3) - 1.98%/0.19%
[03] |   |   |   unspecified(1/1) - 1.90%/0.19%
[02] |   |   translucent(1/1) - 8.92%/1.22%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3175/0x0000000800866c90@1beb4f56]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.77%/1.07%
[03] |   |   |   unspecified(1/1) - 6.56%/0.08%
[03] |   |   |   filterempty(1/1) - 5.53%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.13%/0.00%
[02] |   |   entities(1/1) - 5.91%/0.81%
[02] |   |   sky(1/1) - 3.82%/0.52%
[02] |   |   string(1/1) - 2.59%/0.35%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3210/0x0000000800869f68@e30fa6c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.19%/0.26%
[03] |   |   |   unspecified(1/1) - 14.35%/0.05%
[03] |   |   |   filterempty(1/1) - 13.46%/0.05%
[02] |   |   clear(1/1) - 1.51%/0.21%
[02] |   |   unspecified(1/1) - 1.13%/0.15%
[02] |   |   clouds(1/1) - 1.00%/0.14%
[02] |   |   blockentities(1/1) - 0.96%/0.13%
[02] |   |   terrain_setup(1/1) - 0.80%/0.11%
[03] |   |   |   rebuildNear(1/1) - 74.04%/0.08%
[03] |   |   |   unspecified(1/1) - 12.98%/0.01%
[03] |   |   |   culling(1/1) - 5.29%/0.01%
[03] |   |   |   camera(1/1) - 3.37%/0.00%
[03] |   |   |   update(1/1) - 2.40%/0.00%
[03] |   |   |   cull(1/1) - 1.92%/0.00%
[02] |   |   light_updates(1/1) - 0.69%/0.09%
[02] |   |   hand(1/1) - 0.35%/0.05%
[02] |   |   camera(1/1) - 0.24%/0.03%
[02] |   |   pick(1/1) - 0.16%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.09%/0.01%
[02] |   |   destroyProgress(1/1) - 0.07%/0.01%
[02] |   |   updatechunks(1/1) - 0.05%/0.01%
[02] |   |   weather(1/1) - 0.05%/0.01%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.01%
[00] unspecified(1/1) - 12.36%/12.36%
[00] updateDisplay(1/1) - 1.39%/1.39%
[00] blit(1/1) - 0.27%/0.27%
[00] render(1/1) - 0.19%/0.19%
[01] |   unspecified(1/1) - 98.07%/0.19%
[01] |   display(1/1) - 1.93%/0.00%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

