---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1
Time span: 47 ms
Tick span: 1 ticks
// This is approximately 21.26 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.65%/99.65%
[01] |   level(1/1) - 96.50%/96.16%
[02] |   |   sky(1/1) - 83.16%/79.97%
[02] |   |   terrain(1/1) - 14.78%/14.21%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3149/0x0000000100860000@4b4786cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.23%/6.57%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3150/0x0000000100860218@2a0fbf8b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.99%/3.83%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3151/0x0000000100860430@6cbd4f7b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.70%/3.65%
[03] |   |   |   filterempty(3/3) - 0.62%/0.09%
[03] |   |   |   unspecified(1/1) - 0.46%/0.07%
[02] |   |   translucent(1/1) - 1.19%/1.14%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3152/0x0000000100860648@3db192c5]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 96.50%/1.10%
[03] |   |   |   unspecified(1/1) - 2.03%/0.02%
[03] |   |   |   filterempty(1/1) - 1.40%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.07%/0.00%
[02] |   |   entities(1/1) - 0.24%/0.23%
[02] |   |   string(1/1) - 0.13%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3187/0x0000000100864f90@372afb40]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.19%/0.10%
[03] |   |   |   unspecified(1/1) - 11.24%/0.01%
[03] |   |   |   filterempty(1/1) - 9.56%/0.01%
[02] |   |   blockentities(1/1) - 0.12%/0.11%
[02] |   |   unspecified(1/1) - 0.08%/0.08%
[02] |   |   clouds(1/1) - 0.07%/0.07%
[02] |   |   terrain_setup(1/1) - 0.07%/0.07%
[03] |   |   |   rebuildNear(1/1) - 84.81%/0.06%
[03] |   |   |   unspecified(1/1) - 6.65%/0.00%
[03] |   |   |   camera(1/1) - 3.16%/0.00%
[03] |   |   |   culling(1/1) - 2.53%/0.00%
[03] |   |   |   update(1/1) - 1.58%/0.00%
[03] |   |   |   cull(1/1) - 1.27%/0.00%
[02] |   |   light_updates(1/1) - 0.06%/0.06%
[02] |   |   clear(1/1) - 0.03%/0.03%
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.01%/0.01%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   particles(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 3.49%/3.48%
[02] |   |   debug(1/1) - 92.12%/3.21%
[02] |   |   chat(1/1) - 5.87%/0.20%
[02] |   |   unspecified(1/1) - 2.00%/0.07%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.00%/0.00%
[00] unspecified(1/1) - 0.20%/0.20%
[00] updateDisplay(1/1) - 0.09%/0.09%
[00] blit(1/1) - 0.05%/0.05%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 85.00%/0.00%
[01] |   display(1/1) - 15.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

