---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17.1
Time span: 52 ms
Tick span: 1 ticks
// This is approximately 19.05 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.62%/99.62%
[01] |   level(1/1) - 99.63%/99.25%
[02] |   |   sky(1/1) - 81.75%/81.14%
[02] |   |   terrain(1/1) - 15.95%/15.83%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3168/0x0000000100866a78@2393344d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.65%/6.59%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3169/0x0000000100866c90@21eb6a00]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.62%/4.53%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3170/0x0000000100866ea8@5b9d55db]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.28%/4.48%
[03] |   |   |   filterempty(3/3) - 0.90%/0.14%
[03] |   |   |   unspecified(1/1) - 0.56%/0.09%
[02] |   |   translucent(1/1) - 1.47%/1.46%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3171/0x00000001008670c0@16d27057]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 96.67%/1.41%
[03] |   |   |   unspecified(1/1) - 1.76%/0.03%
[03] |   |   |   filterempty(1/1) - 1.52%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   entities(1/1) - 0.25%/0.24%
[02] |   |   string(1/1) - 0.12%/0.12%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3206/0x000000010086a398@24c1cb14]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.25%/0.09%
[03] |   |   |   filterempty(1/1) - 13.44%/0.02%
[03] |   |   |   unspecified(1/1) - 11.31%/0.01%
[02] |   |   terrain_setup(1/1) - 0.09%/0.09%
[03] |   |   |   rebuildNear(1/1) - 89.05%/0.08%
[03] |   |   |   unspecified(1/1) - 5.27%/0.00%
[03] |   |   |   camera(1/1) - 2.23%/0.00%
[03] |   |   |   culling(1/1) - 1.62%/0.00%
[03] |   |   |   cull(1/1) - 1.01%/0.00%
[03] |   |   |   update(1/1) - 0.81%/0.00%
[02] |   |   blockentities(1/1) - 0.09%/0.09%
[02] |   |   unspecified(1/1) - 0.07%/0.07%
[02] |   |   clouds(1/1) - 0.07%/0.07%
[02] |   |   light_updates(1/1) - 0.03%/0.03%
[02] |   |   clear(1/1) - 0.03%/0.03%
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   pick(1/1) - 0.02%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.01%/0.01%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   particles(1/1) - 0.00%/0.00%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.36%/0.36%
[02] |   |   chat(1/1) - 79.05%/0.29%
[02] |   |   unspecified(1/1) - 20.63%/0.07%
[02] |   |   bossHealth(1/1) - 0.32%/0.00%
[01] |   unspecified(1/1) - 0.00%/0.00%
[00] unspecified(1/1) - 0.20%/0.20%
[00] updateDisplay(1/1) - 0.11%/0.11%
[00] blit(1/1) - 0.05%/0.05%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 72.41%/0.00%
[01] |   display(1/1) - 27.59%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

