---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1
Time span: 60 ms
Tick span: 1 ticks
// This is approximately 16.60 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.10%/99.10%
[01] |   level(1/1) - 99.56%/98.66%
[02] |   |   sky(1/1) - 81.51%/80.42%
[02] |   |   terrain(1/1) - 15.98%/15.77%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3168/0x0000000100866a78@2393344d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.46%/6.22%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3169/0x0000000100866c90@21eb6a00]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.73%/4.69%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3170/0x0000000100866ea8@5b9d55db]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.21%/4.61%
[03] |   |   |   filterempty(3/3) - 1.02%/0.16%
[03] |   |   |   unspecified(1/1) - 0.57%/0.09%
[02] |   |   translucent(1/1) - 1.50%/1.48%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3171/0x00000001008670c0@16d27057]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.78%/1.41%
[03] |   |   |   filterempty(1/1) - 3.14%/0.05%
[03] |   |   |   unspecified(1/1) - 2.02%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.00%
[02] |   |   entities(1/1) - 0.31%/0.30%
[02] |   |   string(1/1) - 0.15%/0.15%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3206/0x000000010086a398@24c1cb14]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.96%/0.11%
[03] |   |   |   filterempty(1/1) - 14.40%/0.02%
[03] |   |   |   unspecified(1/1) - 9.64%/0.01%
[02] |   |   blockentities(1/1) - 0.13%/0.13%
[02] |   |   unspecified(1/1) - 0.10%/0.10%
[02] |   |   terrain_setup(1/1) - 0.09%/0.09%
[03] |   |   |   rebuildNear(1/1) - 87.68%/0.08%
[03] |   |   |   unspecified(1/1) - 5.62%/0.01%
[03] |   |   |   camera(1/1) - 2.36%/0.00%
[03] |   |   |   culling(1/1) - 2.17%/0.00%
[03] |   |   |   update(1/1) - 1.09%/0.00%
[03] |   |   |   cull(1/1) - 1.09%/0.00%
[02] |   |   clouds(1/1) - 0.07%/0.07%
[02] |   |   clear(1/1) - 0.04%/0.04%
[02] |   |   light_updates(1/1) - 0.04%/0.04%
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   pick(1/1) - 0.02%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.02%/0.01%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   particles(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.37%/0.37%
[02] |   |   chat(1/1) - 68.78%/0.26%
[02] |   |   unspecified(1/1) - 30.68%/0.11%
[02] |   |   bossHealth(1/1) - 0.54%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.07%
[00] unspecified(1/1) - 0.50%/0.50%
[00] updateDisplay(1/1) - 0.16%/0.16%
[00] blit(1/1) - 0.09%/0.09%
[00] render(1/1) - 0.06%/0.06%
[01] |   unspecified(1/1) - 82.98%/0.05%
[01] |   display(1/1) - 17.02%/0.01%
[00] sound(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

