---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1
Time span: 22 ms
Tick span: 1 ticks
// This is approximately 44.60 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 98.78%/98.78%
[01] |   level(1/1) - 90.09%/88.99%
[02] |   |   sky(1/1) - 88.32%/78.60%
[02] |   |   terrain(1/1) - 7.66%/6.82%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3107/0x0000000100866348@bf4f7b0]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.06%/3.07%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3109/0x0000000100866778@2ff9233c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.91%/1.77%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3108/0x0000000100866560@7c4aaf74]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.74%/1.41%
[03] |   |   |   filterempty(3/3) - 4.84%/0.33%
[03] |   |   |   unspecified(1/1) - 3.45%/0.24%
[02] |   |   translucent(1/1) - 1.22%/1.08%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3110/0x0000000100866990@5ff510c5]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 90.05%/0.98%
[03] |   |   |   unspecified(1/1) - 5.80%/0.06%
[03] |   |   |   filterempty(1/1) - 3.83%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.33%/0.00%
[02] |   |   entities(1/1) - 1.08%/0.96%
[02] |   |   string(1/1) - 0.39%/0.35%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3145/0x0000000100860400@15326ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 66.80%/0.23%
[03] |   |   |   filterempty(1/1) - 17.50%/0.06%
[03] |   |   |   unspecified(1/1) - 15.70%/0.05%
[02] |   |   clouds(1/1) - 0.38%/0.34%
[02] |   |   unspecified(1/1) - 0.35%/0.31%
[02] |   |   clear(1/1) - 0.10%/0.09%
[02] |   |   terrain_setup(1/1) - 0.10%/0.09%
[03] |   |   |   rebuildNear(1/1) - 58.16%/0.05%
[03] |   |   |   unspecified(1/1) - 20.41%/0.02%
[03] |   |   |   culling(1/1) - 7.14%/0.01%
[03] |   |   |   camera(1/1) - 7.14%/0.01%
[03] |   |   |   cull(1/1) - 4.59%/0.00%
[03] |   |   |   update(1/1) - 2.55%/0.00%
[02] |   |   light_updates(1/1) - 0.08%/0.07%
[02] |   |   camera(1/1) - 0.06%/0.06%
[02] |   |   pick(1/1) - 0.06%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.06%/0.05%
[02] |   |   blockentities(1/1) - 0.06%/0.05%
[02] |   |   destroyProgress(1/1) - 0.03%/0.02%
[02] |   |   particles(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 9.89%/9.77%
[02] |   |   debug(1/1) - 96.84%/9.47%
[02] |   |   unspecified(1/1) - 2.99%/0.29%
[02] |   |   chat(1/1) - 0.12%/0.01%
[02] |   |   bossHealth(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] unspecified(1/1) - 0.50%/0.50%
[00] updateDisplay(1/1) - 0.41%/0.41%
[00] blit(1/1) - 0.23%/0.23%
[00] render(1/1) - 0.03%/0.03%
[01] |   unspecified(1/1) - 84.29%/0.03%
[01] |   display(1/1) - 15.71%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

