---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1
Time span: 235 ms
Tick span: 1 ticks
// This is approximately 4.25 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.37%/99.37%
[01] |   gui(1/1) - 98.51%/97.89%
[02] |   |   debug(1/1) - 99.84%/97.74%
[02] |   |   unspecified(1/1) - 0.15%/0.14%
[02] |   |   chat(1/1) - 0.01%/0.01%
[02] |   |   bossHealth(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 1.40%/1.39%
[02] |   |   terrain(1/1) - 59.03%/0.82%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3109/0x0000000100866778@2ff9233c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.04%/0.26%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3107/0x0000000100866348@bf4f7b0]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.70%/0.24%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3108/0x0000000100866560@7c4aaf74]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.39%/0.18%
[03] |   |   |   unspecified(1/1) - 12.83%/0.11%
[03] |   |   |   filterempty(3/3) - 6.05%/0.05%
[02] |   |   sky(1/1) - 13.56%/0.19%
[02] |   |   translucent(1/1) - 8.98%/0.12%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3110/0x0000000100866990@5ff510c5]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.22%/0.10%
[03] |   |   |   filterempty(1/1) - 11.79%/0.01%
[03] |   |   |   unspecified(1/1) - 7.75%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.24%/0.00%
[02] |   |   entities(1/1) - 8.38%/0.12%
[02] |   |   unspecified(1/1) - 2.04%/0.03%
[02] |   |   clouds(1/1) - 1.84%/0.03%
[02] |   |   string(1/1) - 1.60%/0.02%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3145/0x0000000100860400@15326ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.67%/0.01%
[03] |   |   |   filterempty(1/1) - 24.19%/0.01%
[03] |   |   |   unspecified(1/1) - 21.14%/0.00%
[02] |   |   blockentities(1/1) - 1.09%/0.02%
[02] |   |   clear(1/1) - 0.63%/0.01%
[02] |   |   light_updates(1/1) - 0.55%/0.01%
[02] |   |   terrain_setup(1/1) - 0.44%/0.01%
[03] |   |   |   rebuildNear(1/1) - 53.47%/0.00%
[03] |   |   |   unspecified(1/1) - 22.92%/0.00%
[03] |   |   |   culling(1/1) - 8.33%/0.00%
[03] |   |   |   camera(1/1) - 8.33%/0.00%
[03] |   |   |   update(1/1) - 3.47%/0.00%
[03] |   |   |   cull(1/1) - 3.47%/0.00%
[02] |   |   camera(1/1) - 0.42%/0.01%
[02] |   |   pick(1/1) - 0.41%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.33%/0.00%
[02] |   |   destroyProgress(1/1) - 0.32%/0.00%
[02] |   |   particles(1/1) - 0.14%/0.00%
[02] |   |   weather(1/1) - 0.09%/0.00%
[02] |   |   updatechunks(1/1) - 0.07%/0.00%
[02] |   |   fog(1/1) - 0.04%/0.00%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.09%/0.09%
[00] unspecified(1/1) - 0.25%/0.25%
[00] updateDisplay(1/1) - 0.20%/0.20%
[00] yield(1/1) - 0.08%/0.08%
[00] blit(1/1) - 0.07%/0.07%
[00] toasts(1/1) - 0.01%/0.01%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 84.95%/0.00%
[01] |   display(1/1) - 15.05%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

