---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 40.36 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 87.57%/87.57%
[00] gameRenderer(1/1) - 11.84%/11.84%
[01] |   level(1/1) - 60.58%/7.17%
[02] |   |   terrain(1/1) - 70.34%/5.05%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3169/0x00000001008679b0@24bc2048]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.79%/1.86%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x0000000100867bc8@32c65747]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.69%/1.55%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3171/0x0000000100867de0@5c4b030c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.46%/1.44%
[03] |   |   |   unspecified(1/1) - 2.05%/0.10%
[03] |   |   |   filterempty(3/3) - 2.01%/0.10%
[02] |   |   translucent(1/1) - 9.64%/0.69%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3172/0x0000000100865000@5c17a97e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.87%/0.60%
[03] |   |   |   unspecified(1/1) - 7.29%/0.05%
[03] |   |   |   filterempty(1/1) - 5.66%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.00%
[02] |   |   entities(1/1) - 6.42%/0.46%
[02] |   |   sky(1/1) - 3.33%/0.24%
[02] |   |   string(1/1) - 3.06%/0.22%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3207/0x000000010086b240@5fbe4ad3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.90%/0.16%
[03] |   |   |   unspecified(1/1) - 13.60%/0.03%
[03] |   |   |   filterempty(1/1) - 12.50%/0.03%
[02] |   |   unspecified(1/1) - 1.31%/0.09%
[02] |   |   blockentities(1/1) - 1.18%/0.08%
[02] |   |   clouds(1/1) - 1.11%/0.08%
[02] |   |   clear(1/1) - 1.10%/0.08%
[02] |   |   terrain_setup(1/1) - 0.68%/0.05%
[03] |   |   |   rebuildNear(1/1) - 71.90%/0.04%
[03] |   |   |   unspecified(1/1) - 15.70%/0.01%
[03] |   |   |   update(1/1) - 3.31%/0.00%
[03] |   |   |   culling(1/1) - 3.31%/0.00%
[03] |   |   |   camera(1/1) - 3.31%/0.00%
[03] |   |   |   cull(1/1) - 2.48%/0.00%
[02] |   |   light_updates(1/1) - 0.64%/0.05%
[02] |   |   hand(1/1) - 0.48%/0.03%
[02] |   |   camera(1/1) - 0.24%/0.02%
[02] |   |   pick(1/1) - 0.15%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.08%/0.01%
[02] |   |   destroyProgress(1/1) - 0.07%/0.01%
[02] |   |   weather(1/1) - 0.04%/0.00%
[02] |   |   updatechunks(1/1) - 0.04%/0.00%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 39.35%/4.66%
[02] |   |   debug(1/1) - 89.78%/4.18%
[02] |   |   chat(1/1) - 8.53%/0.40%
[02] |   |   unspecified(1/1) - 1.68%/0.08%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.06%/0.01%
[00] updateDisplay(1/1) - 0.38%/0.38%
[00] blit(1/1) - 0.10%/0.10%
[00] render(1/1) - 0.09%/0.09%
[01] |   unspecified(1/1) - 98.14%/0.09%
[01] |   display(1/1) - 1.86%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

