---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1
Time span: 22 ms
Tick span: 1 ticks
// This is approximately 43.93 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 86.36%/86.36%
[00] gameRenderer(1/1) - 13.01%/13.01%
[01] |   level(1/1) - 59.64%/7.76%
[02] |   |   terrain(1/1) - 70.76%/5.49%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3169/0x00000001008679b0@24bc2048]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.55%/2.01%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x0000000100867bc8@32c65747]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.20%/1.71%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3171/0x0000000100867de0@5c4b030c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.26%/1.55%
[03] |   |   |   unspecified(1/1) - 2.00%/0.11%
[03] |   |   |   filterempty(3/3) - 1.99%/0.11%
[02] |   |   translucent(1/1) - 9.35%/0.73%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3172/0x0000000100865000@5c17a97e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.69%/0.63%
[03] |   |   |   unspecified(1/1) - 7.26%/0.05%
[03] |   |   |   filterempty(1/1) - 5.87%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.00%
[02] |   |   entities(1/1) - 6.37%/0.49%
[02] |   |   sky(1/1) - 3.27%/0.25%
[02] |   |   string(1/1) - 3.03%/0.24%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3207/0x000000010086b240@5fbe4ad3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.39%/0.17%
[03] |   |   |   unspecified(1/1) - 14.18%/0.03%
[03] |   |   |   filterempty(1/1) - 13.43%/0.03%
[02] |   |   unspecified(1/1) - 1.33%/0.10%
[02] |   |   blockentities(1/1) - 1.13%/0.09%
[02] |   |   clear(1/1) - 1.11%/0.09%
[02] |   |   clouds(1/1) - 1.11%/0.09%
[02] |   |   terrain_setup(1/1) - 0.67%/0.05%
[03] |   |   |   rebuildNear(1/1) - 71.43%/0.04%
[03] |   |   |   unspecified(1/1) - 15.13%/0.01%
[03] |   |   |   culling(1/1) - 4.20%/0.00%
[03] |   |   |   update(1/1) - 3.36%/0.00%
[03] |   |   |   camera(1/1) - 3.36%/0.00%
[03] |   |   |   cull(1/1) - 2.52%/0.00%
[02] |   |   light_updates(1/1) - 0.63%/0.05%
[02] |   |   hand(1/1) - 0.47%/0.04%
[02] |   |   camera(1/1) - 0.25%/0.02%
[02] |   |   pick(1/1) - 0.16%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.09%/0.01%
[02] |   |   destroyProgress(1/1) - 0.08%/0.01%
[02] |   |   weather(1/1) - 0.05%/0.00%
[02] |   |   updatechunks(1/1) - 0.05%/0.00%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 40.29%/5.24%
[02] |   |   debug(1/1) - 84.12%/4.41%
[02] |   |   chat(1/1) - 14.27%/0.75%
[02] |   |   unspecified(1/1) - 1.59%/0.08%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.01%
[00] updateDisplay(1/1) - 0.40%/0.40%
[00] blit(1/1) - 0.11%/0.11%
[00] render(1/1) - 0.09%/0.09%
[01] |   unspecified(1/1) - 98.60%/0.09%
[01] |   display(1/1) - 1.40%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

