---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17.1
Time span: 20 ms
Tick span: 1 ticks
// This is approximately 48.21 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 84.94%/84.94%
[00] gameRenderer(1/1) - 14.36%/14.36%
[01] |   level(1/1) - 62.30%/8.95%
[02] |   |   terrain(1/1) - 70.80%/6.34%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3169/0x00000001008679b0@24bc2048]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.17%/2.36%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x0000000100867bc8@32c65747]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.68%/1.94%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3171/0x0000000100867de0@5c4b030c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.35%/1.80%
[03] |   |   |   unspecified(1/1) - 1.94%/0.12%
[03] |   |   |   filterempty(3/3) - 1.86%/0.12%
[02] |   |   translucent(1/1) - 9.84%/0.88%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3172/0x0000000100865000@5c17a97e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.68%/0.77%
[03] |   |   |   unspecified(1/1) - 6.84%/0.06%
[03] |   |   |   filterempty(1/1) - 5.31%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.16%/0.00%
[02] |   |   entities(1/1) - 6.06%/0.54%
[02] |   |   sky(1/1) - 3.15%/0.28%
[02] |   |   string(1/1) - 3.05%/0.27%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3207/0x000000010086b240@5fbe4ad3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.73%/0.20%
[03] |   |   |   unspecified(1/1) - 14.31%/0.04%
[03] |   |   |   filterempty(1/1) - 13.96%/0.04%
[02] |   |   unspecified(1/1) - 1.25%/0.11%
[02] |   |   clouds(1/1) - 1.20%/0.11%
[02] |   |   blockentities(1/1) - 1.08%/0.10%
[02] |   |   clear(1/1) - 1.06%/0.09%
[02] |   |   light_updates(1/1) - 0.66%/0.06%
[02] |   |   terrain_setup(1/1) - 0.65%/0.06%
[03] |   |   |   rebuildNear(1/1) - 71.07%/0.04%
[03] |   |   |   unspecified(1/1) - 14.88%/0.01%
[03] |   |   |   culling(1/1) - 4.13%/0.00%
[03] |   |   |   camera(1/1) - 4.13%/0.00%
[03] |   |   |   update(1/1) - 3.31%/0.00%
[03] |   |   |   cull(1/1) - 2.48%/0.00%
[02] |   |   hand(1/1) - 0.46%/0.04%
[02] |   |   camera(1/1) - 0.25%/0.02%
[02] |   |   pick(1/1) - 0.16%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.09%/0.01%
[02] |   |   destroyProgress(1/1) - 0.06%/0.01%
[02] |   |   updatechunks(1/1) - 0.05%/0.00%
[02] |   |   weather(1/1) - 0.04%/0.00%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 37.64%/5.41%
[02] |   |   debug(1/1) - 89.52%/4.84%
[02] |   |   chat(1/1) - 8.73%/0.47%
[02] |   |   unspecified(1/1) - 1.72%/0.09%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.06%/0.01%
[00] updateDisplay(1/1) - 0.44%/0.44%
[00] blit(1/1) - 0.12%/0.12%
[00] render(1/1) - 0.10%/0.10%
[01] |   unspecified(1/1) - 97.22%/0.10%
[01] |   display(1/1) - 2.78%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

