---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1
Time span: 21 ms
Tick span: 1 ticks
// This is approximately 46.40 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 85.49%/85.49%
[00] gameRenderer(1/1) - 13.85%/13.85%
[01] |   level(1/1) - 62.41%/8.64%
[02] |   |   terrain(1/1) - 71.12%/6.15%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3169/0x00000001008679b0@24bc2048]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.17%/2.28%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x0000000100867bc8@32c65747]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.84%/1.90%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3171/0x0000000100867de0@5c4b030c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.16%/1.73%
[03] |   |   |   unspecified(1/1) - 1.95%/0.12%
[03] |   |   |   filterempty(3/3) - 1.88%/0.12%
[02] |   |   translucent(1/1) - 9.72%/0.84%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3172/0x0000000100865000@5c17a97e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.69%/0.74%
[03] |   |   |   unspecified(1/1) - 6.90%/0.06%
[03] |   |   |   filterempty(1/1) - 5.24%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.17%/0.00%
[02] |   |   entities(1/1) - 6.01%/0.52%
[02] |   |   sky(1/1) - 3.15%/0.27%
[02] |   |   string(1/1) - 3.02%/0.26%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3207/0x000000010086b240@5fbe4ad3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.94%/0.19%
[03] |   |   |   filterempty(1/1) - 14.39%/0.04%
[03] |   |   |   unspecified(1/1) - 13.68%/0.04%
[02] |   |   unspecified(1/1) - 1.26%/0.11%
[02] |   |   clouds(1/1) - 1.17%/0.10%
[02] |   |   blockentities(1/1) - 1.07%/0.09%
[02] |   |   clear(1/1) - 1.05%/0.09%
[02] |   |   terrain_setup(1/1) - 0.67%/0.06%
[03] |   |   |   rebuildNear(1/1) - 69.35%/0.04%
[03] |   |   |   unspecified(1/1) - 19.35%/0.01%
[03] |   |   |   culling(1/1) - 3.23%/0.00%
[03] |   |   |   camera(1/1) - 3.23%/0.00%
[03] |   |   |   update(1/1) - 2.42%/0.00%
[03] |   |   |   cull(1/1) - 2.42%/0.00%
[02] |   |   light_updates(1/1) - 0.63%/0.05%
[02] |   |   hand(1/1) - 0.44%/0.04%
[02] |   |   camera(1/1) - 0.23%/0.02%
[02] |   |   pick(1/1) - 0.14%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.09%/0.01%
[02] |   |   destroyProgress(1/1) - 0.07%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.00%
[02] |   |   weather(1/1) - 0.04%/0.00%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 37.54%/5.20%
[02] |   |   debug(1/1) - 89.56%/4.66%
[02] |   |   chat(1/1) - 8.72%/0.45%
[02] |   |   unspecified(1/1) - 1.70%/0.09%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.01%
[00] updateDisplay(1/1) - 0.42%/0.42%
[00] blit(1/1) - 0.11%/0.11%
[00] render(1/1) - 0.10%/0.10%
[01] |   unspecified(1/1) - 98.57%/0.10%
[01] |   display(1/1) - 1.43%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

