---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17.1
Time span: 22 ms
Tick span: 1 ticks
// This is approximately 44.47 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 86.35%/86.35%
[00] gameRenderer(1/1) - 13.02%/13.02%
[01] |   level(1/1) - 61.56%/8.02%
[02] |   |   terrain(1/1) - 70.33%/5.64%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3169/0x00000001008679b0@24bc2048]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.10%/2.04%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x0000000100867bc8@32c65747]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.11%/1.75%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3171/0x0000000100867de0@5c4b030c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.83%/1.63%
[03] |   |   |   unspecified(1/1) - 1.99%/0.11%
[03] |   |   |   filterempty(3/3) - 1.96%/0.11%
[02] |   |   translucent(1/1) - 9.45%/0.76%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3172/0x0000000100865000@5c17a97e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.92%/0.66%
[03] |   |   |   unspecified(1/1) - 7.21%/0.05%
[03] |   |   |   filterempty(1/1) - 5.63%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.00%
[02] |   |   entities(1/1) - 6.33%/0.51%
[02] |   |   string(1/1) - 3.53%/0.28%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3207/0x000000010086b240@5fbe4ad3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.52%/0.22%
[03] |   |   |   unspecified(1/1) - 11.79%/0.03%
[03] |   |   |   filterempty(1/1) - 10.69%/0.03%
[02] |   |   sky(1/1) - 3.23%/0.26%
[02] |   |   unspecified(1/1) - 1.29%/0.10%
[02] |   |   clouds(1/1) - 1.14%/0.09%
[02] |   |   blockentities(1/1) - 1.14%/0.09%
[02] |   |   clear(1/1) - 1.08%/0.09%
[02] |   |   terrain_setup(1/1) - 0.67%/0.05%
[03] |   |   |   rebuildNear(1/1) - 71.67%/0.04%
[03] |   |   |   unspecified(1/1) - 16.67%/0.01%
[03] |   |   |   culling(1/1) - 3.33%/0.00%
[03] |   |   |   camera(1/1) - 3.33%/0.00%
[03] |   |   |   update(1/1) - 2.50%/0.00%
[03] |   |   |   cull(1/1) - 2.50%/0.00%
[02] |   |   light_updates(1/1) - 0.63%/0.05%
[02] |   |   hand(1/1) - 0.47%/0.04%
[02] |   |   camera(1/1) - 0.23%/0.02%
[02] |   |   pick(1/1) - 0.16%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.09%/0.01%
[02] |   |   destroyProgress(1/1) - 0.08%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.00%
[02] |   |   weather(1/1) - 0.04%/0.00%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 38.36%/5.00%
[02] |   |   debug(1/1) - 89.58%/4.48%
[02] |   |   chat(1/1) - 8.70%/0.43%
[02] |   |   unspecified(1/1) - 1.70%/0.08%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.01%
[00] updateDisplay(1/1) - 0.40%/0.40%
[00] blit(1/1) - 0.11%/0.11%
[00] render(1/1) - 0.09%/0.09%
[01] |   unspecified(1/1) - 98.09%/0.09%
[01] |   display(1/1) - 1.91%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

