---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17.1
Time span: 19 ms
Tick span: 1 ticks
// This is approximately 50.89 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.33%/99.33%
[01] |   level(1/1) - 89.85%/89.24%
[02] |   |   terrain(1/1) - 96.49%/86.11%
[03] |   |   |   filterempty(3/3) - 95.07%/81.86%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3172/0x0000000100866c90@1422c17f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 2.20%/1.89%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x0000000100866860@61762b96]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 1.57%/1.35%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3171/0x0000000100866a78@42b80889]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 0.91%/0.78%
[03] |   |   |   unspecified(1/1) - 0.26%/0.22%
[02] |   |   sky(1/1) - 0.95%/0.84%
[02] |   |   translucent(1/1) - 0.94%/0.84%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3173/0x0000000100866ea8@bec7101]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.07%/0.75%
[03] |   |   |   unspecified(1/1) - 5.62%/0.05%
[03] |   |   |   filterempty(1/1) - 5.13%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.00%
[02] |   |   entities(1/1) - 0.70%/0.62%
[02] |   |   unspecified(1/1) - 0.23%/0.21%
[02] |   |   clouds(1/1) - 0.21%/0.19%
[02] |   |   string(1/1) - 0.18%/0.16%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3208/0x000000010086a180@659144e1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.42%/0.11%
[03] |   |   |   unspecified(1/1) - 17.65%/0.03%
[03] |   |   |   filterempty(1/1) - 13.93%/0.02%
[02] |   |   clear(1/1) - 0.07%/0.06%
[02] |   |   blockentities(1/1) - 0.06%/0.05%
[02] |   |   light_updates(1/1) - 0.06%/0.05%
[02] |   |   terrain_setup(1/1) - 0.03%/0.02%
[03] |   |   |   rebuildNear(1/1) - 38.30%/0.01%
[03] |   |   |   unspecified(1/1) - 36.17%/0.01%
[03] |   |   |   culling(1/1) - 8.51%/0.00%
[03] |   |   |   cull(1/1) - 6.38%/0.00%
[03] |   |   |   camera(1/1) - 6.38%/0.00%
[03] |   |   |   update(1/1) - 4.26%/0.00%
[02] |   |   hand(1/1) - 0.02%/0.02%
[02] |   |   destroyProgress(1/1) - 0.02%/0.02%
[02] |   |   camera(1/1) - 0.01%/0.01%
[02] |   |   particles(1/1) - 0.01%/0.01%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   weather(1/1) - 0.01%/0.00%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 10.13%/10.07%
[02] |   |   debug(1/1) - 92.11%/9.27%
[02] |   |   chat(1/1) - 5.84%/0.59%
[02] |   |   unspecified(1/1) - 2.04%/0.21%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 0.25%/0.25%
[00] unspecified(1/1) - 0.20%/0.20%
[00] blit(1/1) - 0.19%/0.19%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 86.67%/0.01%
[01] |   display(1/1) - 13.33%/0.00%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

